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Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…

Artificial Intelligence · Computer Science 2023-10-27 Elif Bozkurt

Natural language is the most intuitive medium for us to interact with other people when expressing commands and instructions. However, using language is seldom an easy task when humans need to express their intent towards robots, since most…

Robotics · Computer Science 2022-03-28 Arthur Bucker , Luis Figueredo , Sami Haddadin , Ashish Kapoor , Shuang Ma , Rogerio Bonatti

Graphical User Interface (or simply UI) is a primary mean of interaction between users and their devices. In this paper, we discuss three complementary Artificial Intelligence (AI) approaches for triggering the creativity of app designers…

Human-Computer Interaction · Computer Science 2025-01-29 Jialiang Wei , Anne-Lise Courbis , Thomas Lambolais , Gérard Dray , Walid Maalej

Designing complex computer-aided design (CAD) models is often time-consuming due to challenges such as computational inefficiency and the difficulty of generating precise models. We propose a novel language-guided framework for industrial…

Artificial Intelligence · Computer Science 2025-05-27 Jianxing Liao , Junyan Xu , Yatao Sun , Maowen Tang , Sicheng He , Jingxian Liao , Shui Yu , Yun Li , Hongguan Xiao

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remains challenging due to the need for advanced 3D modeling and…

Human-Computer Interaction · Computer Science 2025-05-01 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquía-Hernández , Hideaki Uchiyama , Kiyoshi Kiyokawa

Recent advances in scene-based video generation enable coherent visual narratives from structured prompts, yet a key aspect of storytelling -- character-driven dialogue and speech -- remains underexplored. We present a modular pipeline that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Taewon Kang , Ming C. Lin

Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated physics simulators, they remain confined to 2D planar motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

Animated data videos have gained significant popularity in recent years. However, authoring data videos remains challenging due to the complexity of creating and coordinating diverse components (e.g., visualization, animation, audio, etc.).…

Human-Computer Interaction · Computer Science 2025-02-10 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

Customizing pre-trained text-to-image generation model has attracted massive research interest recently, due to its huge potential in real-world applications. Although existing methods are able to generate creative content for a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yufan Zhou , Ruiyi Zhang , Jiuxiang Gu , Tong Sun

Speech-driven 3D facial animation is challenging due to the diversity in speaking styles and the limited availability of 3D audio-visual data. Speech predominantly dictates the coarse motion trends of the lip region, while specific styles…

Multimedia · Computer Science 2025-03-14 An Yang , Chenyu Liu , Pengcheng Xia , Jun Du

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Facial expression generation is one of the most challenging and long-sought aspects of character animation, with many interesting applications. The challenging task, traditionally having relied heavily on digital craftspersons, remains yet…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kaifeng Zou , Sylvain Faisan , Boyang Yu , Sébastien Valette , Hyewon Seo

Computer-Aided Design (CAD) applications are used in manufacturing to model everything from coffee mugs to sports cars. These programs are complex and require years of training and experience to master. A component of all CAD models…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Yaroslav Ganin , Sergey Bartunov , Yujia Li , Ethan Keller , Stefano Saliceti

Watermarking the outputs of large language models (LLMs) is critical for provenance tracing, content regulation, and model accountability. Existing approaches often rely on access to model internals or are constrained by static rules and…

Machine Learning · Computer Science 2025-06-23 Agnibh Dasgupta , Abdullah Tanvir , Xin Zhong

To create rich experiences in virtual reality (VR) environments, it is essential to define the behavior of virtual objects through programming. However, programming in 3D spaces requires a wide range of background knowledge and programming…

Human-Computer Interaction · Computer Science 2024-06-21 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquia-Hernandez , Hideaki Uchiyama , Kiyoshi Kiyokawa

This paper presents SimulatorCoder, an agent powered by large language models (LLMs), designed to generate and optimize deep neural network (DNN) accelerator simulators based on natural language descriptions. By integrating domain-specific…

Hardware Architecture · Computer Science 2026-02-20 Yuhuan Xia , Tun Li , Hongji Zhou , Xianfa Zhou , Chong Chen , Ruiyu Zhang

Recent work has shown that inference-time reasoning and reflection can improve text-to-image generation without retraining. However, existing approaches often rely on implicit, holistic critiques or unconstrained prompt rewrites, making…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 V. Kovalev , A. Kuvshinov , A. Buzovkin , D. Pokidov , D. Timonin

When designing a program, both novice programmers and seasoned developers alike often sketch out -- or, perhaps more famously, whiteboard -- their ideas. Yet despite the introduction of natively multimodal Generative AI models, work on…

Computers and Society · Computer Science 2026-02-12 David H. Smith , S. Moonwara A. Monisha , Annapurna Vadaparty , Leo Porter , Daniel Zingaro

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

Large Language Models (LLMs) are increasingly embedded in applications, and people can shape model behavior by editing prompt instructions. Yet encoding subtle, domain-specific policies into prompts is challenging. Although this process…

Human-Computer Interaction · Computer Science 2026-03-26 Minjae Lee , Minsuk Kahng