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In this paper, we leverage advances in neural networks towards forming a neural rendering for controllable image generation, and thereby bypassing the need for detailed modeling in conventional graphics pipeline. To this end, we present…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Xuelin Chen , Daniel Cohen-Or , Baoquan Chen , Niloy J. Mitra

We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models given a text prompt or a single image. We condition a video…

Graphics · Computer Science 2025-06-17 Jacob Munkberg , Zian Wang , Ruofan Liang , Tianchang Shen , Jon Hasselgren

Bridge models in image restoration construct a diffusion process from degraded to clear images. However, existing methods typically require training a bridge model from scratch for each specific type of degradation, resulting in high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Hanting Wang , Tao Jin , Wang Lin , Shulei Wang , Hai Huang , Shengpeng Ji , Zhou Zhao

We introduce IntrinsiX, a novel method that generates high-quality intrinsic images from text description. In contrast to existing text-to-image models whose outputs contain baked-in scene lighting, our approach predicts physically-based…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Peter Kocsis , Lukas Höllein , Matthias Nießner

Current deep learning approaches in computer vision primarily focus on RGB data sacrificing information. In contrast, RAW images offer richer representation, which is crucial for precise recognition, particularly in challenging conditions…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Christoph Reinders , Radu Berdan , Beril Besbinar , Junji Otsuka , Daisuke Iso

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Zebin He , Mingxin Yang , Shuhui Yang , Yixuan Tang , Tao Wang , Kaihao Zhang , Guanying Chen , Yuhong Liu , Jie Jiang , Chunchao Guo , Wenhan Luo

Recent advances in Diffusion Probabilistic Models (DPMs) have set new standards in high-quality image synthesis. Yet, controlled generation remains challenging, particularly in sensitive areas such as medical imaging. Medical images feature…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Sarah Cechnicka , Matthew Baugh , Weitong Zhang , Mischa Dombrowski , Zhe Li , Johannes C. Paetzold , Candice Roufosse , Bernhard Kainz

Conditioning image generation on specific features of the desired output is a key ingredient of modern generative models. However, existing approaches lack a general and unified way of representing structural and semantic conditioning at…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Luca Butera , Andrea Cini , Alberto Ferrante , Cesare Alippi

Virtual representations of physical critical infrastructures, such as water or energy plants, are used for simulations and digital twins to ensure resilience and continuity of their services. These models usually require 3D point clouds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Mike Diessner , Yannick E. Tarant

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

Robotic grasping is a fundamental capability for autonomous manipulation, yet remains highly challenging in cluttered environments where occlusion, poor perception quality, and inconsistent 3D reconstructions often lead to unstable or…

Robotics · Computer Science 2025-11-07 Shenglin Wang , Mingtong Dai , Jingxuan Su , Lingbo Liu , Chunjie Chen , Xinyu Wu , Liang Lin

Burst image super resolution (BISR) aims to construct a single high-resolution (HR) image by aggregating information from multiple low-resolution (LR) frames, relying on temporal redundancy and spatial coherence across the burst. While…

Physically-based rendering (PBR) provides a principled standard for realistic material-lighting interactions in computer graphics. Despite recent advances in generating PBR textures, existing methods fail to address two fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Jingzhi Bao , Hongze Chen , Lingting Zhu , Chenyu Liu , Runze Zhang , Keyang Luo , Zeyu Hu , Weikai Chen , Yingda Yin , Xin Wang , Zehong Lin , Jun Zhang , Xiaoguang Han

Spatially varying image deblurring remains a fundamentally ill-posed problem, especially when degradations arise from complex mixtures of motion and other forms of blur under significant noise. State-of-the-art learning-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hakki Motorcu , Mujdat Cetin

Diffusion models have emerged as powerful tools for high-quality image generation and editing, but guiding these models to produce specific outputs remains a challenge. Conventional approaches rely on conditioning mechanisms, such as text…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Nithesh Chandher Karthikeyan , Jonas Unger , Gabriel Eilertsen

Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps. Developing an effective and efficient algorithm that is capable of automatically…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Bojun Xiong , Jialun Liu , Jiakui Hu , Chenming Wu , Jinbo Wu , Xing Liu , Chen Zhao , Errui Ding , Zhouhui Lian

Constrained generative modeling is fundamental to applications such as robotic control and autonomous driving, where models must respect physical laws and safety-critical constraints. In real-world settings, these constraints rarely take…

Machine Learning · Computer Science 2026-03-10 Xiaoxuan Liang , Saeid Naderiparizi , Yunpeng Liu , Berend Zwartsenberg , Frank Wood

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Hui Shan , Ming Li , Haitao Yang , Kai Zheng , Sizhe Zheng , Yanwei Fu , Xiangru Huang

In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and…

Multimedia · Computer Science 2013-12-23 Thomas Maugey , Antonio Ortega , Pascal Frossard

Diffusion models achieve state-of-the-art performance in generating realistic objects and have been successfully applied to images, text, and videos. Recent work has shown that diffusion can also be defined on graphs, including graph…

Machine Learning · Computer Science 2023-02-09 Alex M. Tseng , Nathaniel Diamant , Tommaso Biancalani , Gabriele Scalia