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In this work we study the non-parametric reconstruction of spatio-temporal dynamical Gaussian processes (GPs) via GP regression from sparse and noisy data. GPs have been mainly applied to spatial regression where they represent one of the…

Machine Learning · Computer Science 2020-10-06 Marco Todescato , Andrea Carron , Ruggero Carli , Gianluigi Pillonetto , Luca Schenato

A Gaussian process (GP)-based methodology is proposed to emulate complex dynamical computer models (or simulators). The method relies on emulating the numerical flow map of the system over an initial (short) time step, where the flow map is…

Methodology · Statistics 2024-11-26 Hossein Mohammadi , Peter Challenor , Marc Goodfellow

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

We consider the problem of model selection in Gaussian Markov fields in the sample deficient scenario. In many practically important cases, the underlying networks are embedded into Euclidean spaces. Using the natural geometric structure,…

Machine Learning · Statistics 2018-10-31 Ilya Soloveychik , Vahid Tarokh

This paper investigates Gaussian Markov random field approximations to nonstationary Gaussian fields using graph representations of stochastic partial differential equations. We establish approximation error guarantees building on the…

Methodology · Statistics 2021-04-28 Daniel Sanz-Alonso , Ruiyi Yang

We present LiDAR-GS, a Gaussian Splatting (GS) method for real-time, high-fidelity re-simulation of LiDAR scans in public urban road scenes. Recent GS methods proposed for cameras have achieved significant advancements in real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Qifeng Chen , Sheng Yang , Sicong Du , Tao Tang , Rengan Xie , Peng Chen , Yuchi Huo

Scene graphs have emerged as a powerful tool for robots, providing a structured representation of spatial and semantic relationships for advanced task planning. Despite their potential, conventional 3D indoor scene graphs face critical…

Robotics · Computer Science 2025-10-17 Jeewon Kim , Minho Oh , Hyun Myung

Graph embedding methods transform high-dimensional and complex graph contents into low-dimensional representations. They are useful for a wide range of graph analysis tasks including link prediction, node classification, recommendation and…

Machine Learning · Computer Science 2019-12-03 Bhagya Hettige , Yuan-Fang Li , Weiqing Wang , Wray Buntine

Both in terrestrial and extraterrestrial environments, the precise and informative model of the ground and the surface ahead is crucial for navigation and obstacle avoidance. The ground surface is not always flat and it may be sloped, bumpy…

Machine Learning · Computer Science 2022-10-20 Pouria Mehrabi , Hamid D. Taghirad

This paper proposes a real-time multi-plane segmentation method based on GPU-accelerated high-resolution 3D voxel mapping for legged robot locomotion. Existing online planar mapping approaches struggle to balance accuracy and computational…

Robotics · Computer Science 2025-10-03 Shun Niijima , Ryoichi Tsuzaki , Noriaki Takasugi , Masaya Kinoshita

The distance geometry problem asks to find a realization of a given simple edge-weighted graph in a Euclidean space of given dimension K, where the edges are realized as straight segments of lengths equal (or as close as possible) to the…

Optimization and Control · Mathematics 2023-07-31 Leo Liberti , Gabriele Iommazzo , Carlile Lavor , Nelson Maculan

We introduce Consistent Instance Field, a continuous and probabilistic spatio-temporal representation for dynamic scene understanding. Unlike prior methods that rely on discrete tracking or view-dependent features, our approach disentangles…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Junyi Wu , Van Nguyen Nguyen , Benjamin Planche , Jiachen Tao , Changchang Sun , Zhongpai Gao , Zhenghao Zhao , Anwesa Choudhuri , Gengyu Zhang , Meng Zheng , Feiran Wang , Terrence Chen , Yan Yan , Ziyan Wu

Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS) have demonstrated promising results, they still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Xiaobao Wei , Qingpo Wuwu , Zhongyu Zhao , Zhuangzhe Wu , Nan Huang , Ming Lu , Ningning MA , Shanghang Zhang

With the rapid development of indoor location-based services (LBSs), the demand for accurate localization keeps growing as well. To meet this demand, we propose an indoor localization algorithm based on graph convolutional network (GCN). We…

Signal Processing · Electrical Eng. & Systems 2021-04-22 Yanzan Sun , Qinggang Xie , Guangjin Pan , Shunqing Zhang , Shugong Xu

In recent years, deep learning based methods have shown success in essential medical image analysis tasks such as segmentation. Post-processing and refining the results of segmentation is a common practice to decrease the misclassifications…

Image and Video Processing · Electrical Eng. & Systems 2021-08-29 Ufuk Demir , Atahan Ozer , Yusuf H. Sahin , Gozde Unal

Geostatistics is a branch of statistics concerned with stochastic processes over continuous domains, with Gaussian processes (GPs) providing a flexible and principled modelling framework. However, the high computational cost of simulating…

Computation · Statistics 2026-03-20 Flávio B. Gonçalves , Marcos O. Prates , Gareth O. Roberts

The widespread adoption of autonomous systems such as drones and assistant robots has created a need for real-time high-quality semantic scene segmentation. In this paper, we propose an efficient yet robust technique for on-the-fly dense…

Computer Vision and Pattern Recognition · Computer Science 2019-04-08 Quang-Hieu Pham , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Real-world objects and environments are predominantly composed of edge features, including straight lines and curves. Such edges are crucial elements for various applications, such as CAD modeling, surface meshing, lane mapping, etc.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Lei Li , Songyou Peng , Zehao Yu , Shaohui Liu , Rémi Pautrat , Xiaochuan Yin , Marc Pollefeys

Interactive segmentation of 3D Gaussians opens a great opportunity for real-time manipulation of 3D scenes thanks to the real-time rendering capability of 3D Gaussian Splatting. However, the current methods suffer from time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Seokhun Choi , Hyeonseop Song , Jaechul Kim , Taehyeong Kim , Hoseok Do

In order to deal with the scaling problem of volumetric map representations we propose spatially local methods for high-ratio compression of 3D maps, represented as truncated signed distance fields. We show that these compressed maps can be…

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