Related papers: Perceptually Equivalent Resolution in Handheld Dev…
Video super-resolution (VSR) is a critical task for enhancing low-bitrate and low-resolution videos, particularly in streaming applications. While numerous solutions have been developed, they often suffer from high computational demands,…
In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…
As large engineering efforts go towards improving the resolution of mobile, AR and VR displays, it is important to know the maximum resolution at which further improvements bring no noticeable benefit. This limit is often referred to as the…
High frame rates have been known to enhance the perceived visual quality of specific video content. However, the lack of investigation of high frame rates has restricted the expansion of this research field particularly in the context of…
High frame rate (HFR) videos are becoming increasingly common with the tremendous popularity of live, high-action streaming content such as sports. Although HFR contents are generally of very high quality, high bandwidth requirements make…
With the growing data consumption of emerging video applications and users requirement for higher resolutions, up to 8K, a huge effort has been made in video compression technologies. Recently, versatile video coding (VVC) has been…
Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…
In recent years, videos and images in 720p (HD), 1080p (FHD) and 4K (UHD) resolution have become more popular for display devices such as TVs, mobile phones and VR. However, these high resolution images cannot achieve the expected visual…
Cameras in modern devices such as smartphones, satellites and medical equipment are capable of capturing very high resolution images and videos. Such high-resolution data often need to be processed by deep learning models for cancer…
Acceleration sensors built into smartphones, i-pads or tablets can conveniently be used in the Physics laboratory. By virtue of the equivalence principle, a sensor fixed in a non-inertial reference frame cannot discern between a…
Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…
Applications that allow sharing of user-created short videos exploded in popularity in recent years. A typical short video application allows a user to swipe away the current video being watched and start watching the next video in a video…
The rate performance of wireless coded caching schemes is typically limited by the lowest achievable per-user rate in the given multicast group, during each transmission time slot. In this paper, we provide a new coded caching scheme,…
Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…
HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…
Videos often have to be transmitted and stored at low bitrates due to poor network connectivity during adaptive bitrate streaming. Designing optimal bitrate ladders that would select the perceptually-optimized resolution, frame-rate, and…
Although there have been notable advancements in video compression technologies in recent years, banding artifacts remain a serious issue affecting the quality of compressed videos, particularly on smooth regions of high-definition videos.…
This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…
Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…
Image super-resolution is a common task on mobile and IoT devices, where one often needs to upscale and enhance low-resolution images and video frames. While numerous solutions have been proposed for this problem in the past, they are…