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We propose NeRFiller, an approach that completes missing portions of a 3D capture via generative 3D inpainting using off-the-shelf 2D visual generative models. Often parts of a captured 3D scene or object are missing due to mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Ethan Weber , Aleksander Hołyński , Varun Jampani , Saurabh Saxena , Noah Snavely , Abhishek Kar , Angjoo Kanazawa

Neural Radiance Fields (NeRF) achieves impressive novel view rendering performance by learning implicit 3D representation from sparse view images. However, it is difficult to reconstruct a sharp NeRF from blurry input that often occurs in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yunshan Qi , Jia Li , Yifan Zhao , Yu Zhang , Lin Zhu

We present a method for composing photorealistic scenes from captured images of objects. Our work builds upon neural radiance fields (NeRFs), which implicitly model the volumetric density and directionally-emitted radiance of a scene. While…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Michelle Guo , Alireza Fathi , Jiajun Wu , Thomas Funkhouser

Neural Radiance Fields (NeRF) accomplishes photo-realistic novel view synthesis by learning the implicit volumetric representation of a scene from multi-view images, which faithfully convey the colorimetric information. However, sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiacong Xu , Mingqian Liao , K Ram Prabhakar , Vishal M. Patel

Accelerating neural radiance fields training is of substantial practical value, as the ray sampling strategy profoundly impacts network convergence. More efficient ray sampling can thus directly enhance existing NeRF models' training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Shilei Sun , Ming Liu , Zhongyi Fan , Yuxue Liu , Chengwei Lv , Liquan Dong , Lingqin Kong

NeRF is a popular model that efficiently represents 3D objects from 2D images. However, vanilla NeRF has some important limitations. NeRF must be trained on each object separately. The training time is long since we encode the object's…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Dominik Zimny , Artur Kasymov , Adam Kania , Jacek Tabor , Maciej Zięba , Marcin Mazur , Przemysław Spurek

We propose a Transformer-based NeRF (TransNeRF) to learn a generic neural radiance field conditioned on observed-view images for the novel view synthesis task. By contrast, existing MLP-based NeRFs are not able to directly receive observed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Dan Wang , Xinrui Cui , Septimiu Salcudean , Z. Jane Wang

We present Mesh2NeRF, an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Yujin Chen , Yinyu Nie , Benjamin Ummenhofer , Reiner Birkl , Michael Paulitsch , Matthias Müller , Matthias Nießner

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

NeRFs have achieved incredible success in novel view synthesis. However, the accuracy of the implicit geometry is unsatisfactory because the passive static environmental illumination has low spatial frequency and cannot provide enough…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Jianyu Tao , Changping Hu , Edward Yang , Jing Xu , Rui Chen

Traditional inverse rendering techniques are based on textured meshes, which naturally adapts to modern graphics pipelines, but costly differentiable multi-bounce Monte Carlo (MC) ray tracing poses challenges for modeling global…

Graphics · Computer Science 2025-06-09 Jiakai Sun , Weijing Zhang , Zhanjie Zhang , Tianyi Chu , Guangyuan Li , Lei Zhao , Wei Xing

We present EvDNeRF, a pipeline for generating event data and training an event-based dynamic NeRF, for the purpose of faithfully reconstructing eventstreams on scenes with rigid and non-rigid deformations that may be too fast to capture…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Anish Bhattacharya , Ratnesh Madaan , Fernando Cladera , Sai Vemprala , Rogerio Bonatti , Kostas Daniilidis , Ashish Kapoor , Vijay Kumar , Nikolai Matni , Jayesh K. Gupta

Pose-free neural radiance fields (NeRF) aim to train NeRF with unposed multi-view images and it has achieved very impressive success in recent years. Most existing works share the pipeline of training a coarse pose estimator with rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Jiahui Zhang , Fangneng Zhan , Yingchen Yu , Kunhao Liu , Rongliang Wu , Xiaoqin Zhang , Ling Shao , Shijian Lu

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

We present a learning-based method for synthesizing novel views of complex scenes using only unstructured collections of in-the-wild photographs. We build on Neural Radiance Fields (NeRF), which uses the weights of a multilayer perceptron…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Ricardo Martin-Brualla , Noha Radwan , Mehdi S. M. Sajjadi , Jonathan T. Barron , Alexey Dosovitskiy , Daniel Duckworth

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…

Graphics · Computer Science 2025-11-06 Meng Gai , Guoping Wang , Sheng Li

Inverse rendering aims to reconstruct the scene properties of objects solely from multiview images. However, it is an ill-posed problem prone to producing ambiguous estimations deviating from physically accurate representations. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Georgios Kouros , Minye Wu , Sushruth Nagesh , Xianling Zhang , Tinne Tuytelaars

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Andrea Ramazzina , Mario Bijelic , Stefanie Walz , Alessandro Sanvito , Dominik Scheuble , Felix Heide

Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Jiaming Gu , Minchao Jiang , Hongsheng Li , Xiaoyuan Lu , Guangming Zhu , Syed Afaq Ali Shah , Liang Zhang , Mohammed Bennamoun