Related papers: Fast Timing-Conditioned Latent Audio Diffusion
The rapid development of large-scale text-to-speech (TTS) models has led to significant advancements in modeling diverse speaker prosody and voices. However, these models often face issues such as slow inference speeds, reliance on complex…
Modeling long-term dependencies for audio signals is a particularly challenging problem, as even small-time scales yield on the order of a hundred thousand samples. With the recent advent of Transformers, neural architectures became good at…
In audio classification, developing efficient and robust models is critical for real-time applications. Inspired by the design principles of MobileViT, we present FAST (Fast Audio Spectrogram Transformer), a new architecture that combines…
Although neural text-to-speech (TTS) models have attracted a lot of attention and succeeded in generating human-like speech, there is still room for improvements to its naturalness and architectural efficiency. In this work, we propose a…
Speech super-resolution (SR) reconstructs high-fidelity wideband speech from low-resolution inputs-a task that necessitates reconciling global harmonic coherence with local transient sharpness. While diffusion-based generative models yield…
Despite the considerable progress achieved in the long video generation problem, there is still significant room to improve the consistency of the generated videos, particularly in terms of their smoothness and transitions between scenes.…
In this paper, we present a Diffusion GAN based approach (Prosodic Diff-TTS) to generate the corresponding high-fidelity speech based on the style description and content text as an input to generate speech samples within only 4 denoising…
Diffusion models have shown promising results for a wide range of generative tasks with continuous data, such as image and audio synthesis. However, little progress has been made on using diffusion models to generate discrete symbolic music…
Recently, text-to-image models have been thriving. Despite their powerful generative capacity, our research has uncovered a lack of robustness in this generation process. Specifically, the introduction of small perturbations to the text…
Despite advances in diffusion-based text-to-music (TTM) methods, efficient, high-quality generation remains a challenge. We introduce Presto!, an approach to inference acceleration for score-based diffusion transformers via reducing both…
High-quality audio is essential in a wide range of applications, including online communication, virtual assistants, and the multimedia industry. However, degradation caused by noise, compression, and transmission artifacts remains a major…
Expressive text-to-speech systems have undergone significant advancements owing to prosody modeling, but conventional methods can still be improved. Traditional approaches have relied on the autoregressive method to predict the quantized…
Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning.…
Finding appropriate prompts for the specific task has become an important issue as the usage of Large Language Models (LLM) has expanded. Reinforcement Learning (RL) is widely used for prompt tuning, but its inherent instability and…
The deployment and scaling of large language models (LLMs) have become critical as they permeate various applications, demanding high-throughput and low-latency serving systems. Existing frameworks struggle to balance these requirements,…
Generative models of music audio are typically used to generate output based solely on a text prompt or melody. Boomerang sampling, recently proposed for the image domain, allows generating output close to an existing example, using any…
We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…
Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…
This work presents STAR, the first end-to-end speech-to-audio generation framework, designed to enhance efficiency and address error propagation inherent in cascaded systems. Unlike prior approaches relying on text or vision, STAR leverages…
The evaluation of audio fingerprinting at a realistic scale is limited by the scarcity of large public music databases. We present an audio-free approach that synthesises latent fingerprints which approximate the distribution of real…