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Computational dance generation is crucial in many areas, such as art, human-computer interaction, virtual reality, and digital entertainment, particularly for generating coherent and expressive long dance sequences. Diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hongsong Wang , Yin Zhu , Qiuxia Lai , Yang Zhang , Guo-Sen Xie , Xin Geng

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques struggle with motion diversity and smooth transitions in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Weilin Wan , Yiming Huang , Shutong Wu , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Current video diffusion models achieve impressive generation quality but struggle in interactive applications due to bidirectional attention dependencies. The generation of a single frame requires the model to process the entire sequence,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Tianwei Yin , Qiang Zhang , Richard Zhang , William T. Freeman , Fredo Durand , Eli Shechtman , Xun Huang

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core, we introduce a unified transformer-diffusion framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Zeyuan Chen , Hongyi Xu , Guoxian Song , You Xie , Chenxu Zhang , Xin Chen , Chao Wang , Di Chang , Linjie Luo

Dance-to-music generation aims to generate music that is aligned with dance movements. Existing approaches typically rely on body motion features extracted from a single human dancer and limited dance-to-music datasets, which restrict their…

Sound · Computer Science 2026-01-23 Jaekwon Im , Natalia Polouliakh , Taketo Akama

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Hanyang Kong , Kehong Gong , Dongze Lian , Michael Bi Mi , Xinchao Wang

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Recent work has demonstrated the significant potential of denoising diffusion models for generating human motion, including text-to-motion capabilities. However, these methods are restricted by the paucity of annotated motion data, a focus…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Yonatan Shafir , Guy Tevet , Roy Kapon , Amit H. Bermano

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 German Barquero , Sergio Escalera , Cristina Palmero

Since 2023, Vector Quantization (VQ)-based discrete generation methods have rapidly dominated human motion generation, primarily surpassing diffusion-based continuous generation methods in standard performance metrics. However, VQ-based…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zichong Meng , Yiming Xie , Xiaogang Peng , Zeyu Han , Huaizu Jiang

Generating coherent and diverse human dances from music signals has gained tremendous progress in animating virtual avatars. While existing methods support direct dance synthesis, they fail to recognize that enabling users to edit dance…

Graphics · Computer Science 2025-08-26 Hengyuan Zhang , Zhe Li , Xingqun Qi , Mengze Li , Muyi Sun , Man Zhang , Sirui Han

Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating…

Sound · Computer Science 2024-03-21 Ronghui Li , Yuqin Dai , Yachao Zhang , Jun Li , Jian Yang , Jie Guo , Xiu Li

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Deep generative models produce data according to a learned representation, e.g. diffusion models, through a process of approximation computing possible samples. Approximation can be understood as reconstruction and the large datasets used…

Human-Computer Interaction · Computer Science 2023-09-25 Luís Arandas , Mick Grierson , Miguel Carvalhais