English
Related papers

Related papers: MusicRL: Aligning Music Generation to Human Prefer…

200 papers

We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Xiaoyang Liu , Yunyao Mao , Wengang Zhou , Houqiang Li

This paper presents an approach that combines Human-In-The-Loop Reinforcement Learning (HITL RL) with principles derived from music theory to facilitate real-time generation of musical compositions. HITL RL, previously employed in diverse…

Sound · Computer Science 2025-01-28 Aju Ani Justus

Recent advances in generative AI for music have achieved remarkable fidelity and stylistic diversity, yet these systems often fail to align with nuanced human preferences due to the specific loss functions they use. This paper advocates for…

Sound · Computer Science 2025-11-20 Dorien Herremans , Abhinaba Roy

We present a comprehensive solution to learn and improve text-to-image models from human preference feedback. To begin with, we build ImageReward -- the first general-purpose text-to-image human preference reward model -- to effectively…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jiazheng Xu , Xiao Liu , Yuchen Wu , Yuxuan Tong , Qinkai Li , Ming Ding , Jie Tang , Yuxiao Dong

We introduce MusicLM, a model generating high-fidelity music from text descriptions such as "a calming violin melody backed by a distorted guitar riff". MusicLM casts the process of conditional music generation as a hierarchical…

Reinforcement learning (RL) has recently emerged as a promising approach for aligning text-to-image generative models with human preferences. A key challenge, however, lies in designing effective and interpretable rewards. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Xuelu Feng , Yunsheng Li , Ziyu Wan , Zixuan Gao , Junsong Yuan , Dongdong Chen , Chunming Qiao

The technology for generating music from textual descriptions has seen rapid advancements. However, evaluating text-to-music (TTM) systems remains a significant challenge, primarily due to the difficulty of balancing performance and cost…

Sound · Computer Science 2025-03-25 Cheng Liu , Hui Wang , Jinghua Zhao , Shiwan Zhao , Hui Bu , Xin Xu , Jiaming Zhou , Haoqin Sun , Yong Qin

Current audio captioning relies on supervised learning with paired audio-caption data, which is costly to curate and may not reflect human preferences in real-world scenarios. To address this, we propose a preference-aligned audio…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-26 Kartik Hegde , Rehana Mahfuz , Yinyi Guo , Erik Visser

Reinforcement learning from human feedback (RLHF) has emerged as a central framework for aligning large language models (LLMs) with human preferences. Despite its practical success, RLHF raises fundamental statistical questions because it…

Machine Learning · Statistics 2026-04-06 Pangpang Liu , Chengchun Shi , Will Wei Sun

Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-01 Huan Zhang , Jinhua Liang , Huy Phan , Wenwu Wang , Emmanouil Benetos

Recent advancements have brought generated music closer to human-created compositions, yet evaluating these models remains challenging. While human preference is the gold standard for assessing quality, translating these subjective…

Machine Learning · Computer Science 2025-06-25 Florian Grötschla , Ahmet Solak , Luca A. Lanzendörfer , Roger Wattenhofer

AI music generation has advanced rapidly, with models like diffusion and autoregressive algorithms enabling high-fidelity outputs. These tools can alter styles, mix instruments, or isolate them. Since sound can be visualized as…

Reward learning enables the application of reinforcement learning (RL) to tasks where reward is defined by human judgment, building a model of reward by asking humans questions. Most work on reward learning has used simulated environments,…

Computation and Language · Computer Science 2020-01-10 Daniel M. Ziegler , Nisan Stiennon , Jeffrey Wu , Tom B. Brown , Alec Radford , Dario Amodei , Paul Christiano , Geoffrey Irving

Language models (LMs) often exhibit undesirable text generation behaviors, including generating false, toxic, or irrelevant outputs. Reinforcement learning from human feedback (RLHF) - where human preference judgments on LM outputs are…

Computation and Language · Computer Science 2023-10-31 Zeqiu Wu , Yushi Hu , Weijia Shi , Nouha Dziri , Alane Suhr , Prithviraj Ammanabrolu , Noah A. Smith , Mari Ostendorf , Hannaneh Hajishirzi

3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human preferences. In this paper, we present a comprehensive framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Junliang Ye , Fangfu Liu , Qixiu Li , Zhengyi Wang , Yikai Wang , Xinzhou Wang , Yueqi Duan , Jun Zhu

We present Music Arena, an open platform for scalable human preference evaluation of text-to-music (TTM) models. Soliciting human preferences via listening studies is the gold standard for evaluation in TTM, but these studies are expensive…

Learning from human feedback has shown success in aligning large, pretrained models with human values. Prior works have mostly focused on learning from high-level labels, such as preferences between pairs of model outputs. On the other…

Computation and Language · Computer Science 2024-05-24 Amber Xie , Chin-Yi Cheng , Forrest Huang , Yang Li

Recent advances in diffusion models have led to impressive image generation capabilities, but aligning these models with human preferences remains challenging. Reward-based fine-tuning using models trained on human feedback improves…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Dmitrii Sorokin , Maksim Nakhodnov , Andrey Kuznetsov , Aibek Alanov

Reinforcement learning from human feedback (RLHF) has emerged as an effective approach to aligning large language models (LLMs) to human preferences. RLHF contains three steps, i.e., human preference collecting, reward learning, and policy…

Computation and Language · Computer Science 2024-03-29 Hao Lang , Fei Huang , Yongbin Li

Preference-based reinforcement learning (PbRL) is the dominant framework for aligning AI systems to human preferences. However, evaluation protocols for such data were designed for text and have not been validated for speech. We present the…

Sound · Computer Science 2026-05-08 Aaron Broukhim , Nadir Weibel , Eshin Jolly
‹ Prev 1 2 3 10 Next ›