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This paper presents a simulation-based approach to own voice detection (OVD) in hearing aids using a single microphone. While OVD can significantly improve user comfort and speech intelligibility, existing solutions often rely on multiple…

The images and sounds that we perceive undergo subtle but geometrically consistent changes as we rotate our heads. In this paper, we use these cues to solve a problem we call Sound Localization from Motion (SLfM): jointly estimating camera…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ziyang Chen , Shengyi Qian , Andrew Owens

Sound Source Localization (SSL) are used to estimate the position of sound sources. Various methods have been used for detecting sound and its localization. This paper presents a system for stationary sound source localization by cubical…

Transformer based end-to-end modelling approaches with multiple stream inputs have been achieved great success in various automatic speech recognition (ASR) tasks. An important issue associated with such approaches is that the intermediate…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-11 Jin Li , Rongfeng Su , Xurong Xie , Nan Yan , Lan Wang

This paper addresses the problem of sound-source localization from time-delay estimates using arbitrarily-shaped non-coplanar microphone arrays. A novel geometric formulation is proposed, together with a thorough algebraic analysis and a…

Sound · Computer Science 2014-08-12 Xavier Alameda-Pineda , Radu Horaud

Conventional sound source localization methods are mostly based on a single microphone array that consists of multiple microphones. They are usually formulated as the estimation of the direction of arrival problem. In this paper, we propose…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-18 Yijun Gong , Shupei Liu , Xiao-Lei Zhang

High fidelity spatial audio often performs better when produced using a personalized head-related transfer function (HRTF). However, the direct acquisition of HRTFs is cumbersome and requires specialized equipment. Thus, many…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-21 Lior Arbel , Ishwarya Ananthabhotla , Zamir Ben-Hur , David Lou Alon , Boaz Rafaely

Conventional approaches to sound source localization require at least two microphones. It is known, however, that people with unilateral hearing loss can also localize sounds. Monaural localization is possible thanks to the scattering by…

Audio and Speech Processing · Electrical Eng. & Systems 2018-08-29 Dalia El Badawy , Ivan Dokmanić

This paper describes a sound source localization (SSL) technique that combines an $\alpha$-stable model for the observed signal with a neural network-based approach for modeling steering vectors. Specifically, a physics-informed neural…

In this work, we propose a robust Head-Related Transfer Function (HRTF)-based polynomial beamformer design which accounts for the influence of a humanoid robot's head on the sound field. In addition, it allows for a flexible steering of our…

Sound · Computer Science 2016-09-09 Hendrik Barfuss , Marcel Mueglich , Walter Kellermann

Headphone-based spatial audio uses head-related transfer functions (HRTFs) to simulate real-world acoustic environments. HRTFs are unique to everyone, due to personal morphology, shaping how sound waves interact with the body before…

This paper presents a novel approach for indoor acoustic source localization using microphone arrays and based on a Convolutional Neural Network (CNN). The proposed solution is, to the best of our knowledge, the first published work in…

Sound · Computer Science 2019-02-01 Juan Manuel Vera-Diaz , Daniel Pizarro , Javier Macias-Guarasa

A method for head-related transfer function (HRTF) individualization from the subject's anthropometric parameters is proposed. Due to the high cost of measurement, the number of subjects included in many HRTF datasets is limited, and the…

Sound · Computer Science 2025-08-25 Ryan Niu , Shoichi Koyama , Tomohiko Nakamura

Recently, a method has been proposed to estimate the direction of arrival (DOA) of a single speaker by minimizing the frequency-averaged Hermitian angle between an estimated relative transfer function (RTF) vector and a database of…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-28 Daniel Fejgin , Simon Doclo

A deep learning approach based on big data is proposed to locate broadband acoustic sources using a single hydrophone in ocean waveguides with uncertain bottom parameters. Several 50-layer residual neural networks, trained on a huge number…

Atmospheric and Oceanic Physics · Physics 2019-07-19 Haiqiang Niu , Zaixiao Gong , Emma Ozanich , Peter Gerstoft , Haibin Wang , Zhenglin Li

Conventional speaker localization algorithms, based merely on the received microphone signals, are often sensitive to adverse conditions, such as: high reverberation or low signal to noise ratio (SNR). In some scenarios, e.g. in meeting…

Sound · Computer Science 2015-08-14 Bracha Laufer-Goldshtein , Ronen Talmon , Sharon Gannot

Many multi-microphone speech enhancement algorithms require the relative transfer function (RTF) vector of the desired speech source, relating the acoustic transfer functions of all array microphones to a reference microphone. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-22 N. Gößling , S. Doclo

Sound source localization (SSL) determines the position of sound sources using multi-channel audio data. It is commonly used to improve speech enhancement and separation. Extracting spatial features is crucial for SSL, especially in…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-21 Yang Xiao , Rohan Kumar Das

An important problem to be solved in modeling head-related impulse responses (HRIRs) is how to individualize HRIRs so that they are suitable for a listener. We modeled the entire magnitude head-related transfer functions (HRTFs), in…

Sound · Computer Science 2010-05-28 W. Wahab Hugeng , D. Gunawan

Head-Related Transfer Functions (HRTFs) have fundamental applications for realistic rendering in immersive audio scenarios. However, they are strongly subject-dependent as they vary considerably depending on the shape of the ears, head and…