Related papers: Belief Scene Graphs: Expanding Partial Scenes with…
We present a novel architecture aimed towards incremental construction and exploitation of a hierarchical 3D scene graph representation during semantic-aware inspection missions. Inspection planning, particularly of distributed targets in…
Effective building pattern recognition is critical for understanding urban form, automating map generalization, and visualizing 3D city models. Most existing studies use object-independent methods based on visual perception rules and…
Recognizing a traffic accident is an essential part of any autonomous driving or road monitoring system. An accident can appear in a wide variety of forms, and understanding what type of accident is taking place may be useful to prevent it…
When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or…
Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…
Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the…
Brain-Computer Interface (BCI) is a system empowering humans to communicate with or control the outside world with exclusively brain intentions. Electroencephalography (EEG) based BCIs are promising solutions due to their convenient and…
3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…
Generation of images from scene graphs is a promising direction towards explicit scene generation and manipulation. However, the images generated from the scene graphs lack quality, which in part comes due to high difficulty and diversity…
Semantic scene completion is the task of jointly estimating 3D geometry and semantics of objects and surfaces within a given extent. This is a particularly challenging task on real-world data that is sparse and occluded. We propose a scene…
Scene understanding remains a significant challenge in the computer vision community. The visual psychophysics literature has demonstrated the importance of interdependence among parts of the scene. Yet, the majority of methods in computer…
Event skeleton generation, aiming to induce an event schema skeleton graph with abstracted event nodes and their temporal relations from a set of event instance graphs, is a critical step in the temporal complex event schema induction task.…
World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…
We present the Elements project, a lightweight, open-source, computational science and computer graphics (CG) framework, tailored for educational needs, that offers, for the first time, the advantages of an Entity-Component-System (ECS)…
Advancements in convolutional neural networks (CNNs) have made significant strides toward achieving high performance levels on multiple object recognition tasks. While some approaches utilize information from the entire scene to propose…
Current approaches to semantic image and scene understanding typically employ rather simple object representations such as 2D or 3D bounding boxes. While such coarse models are robust and allow for reliable object detection, they discard…
Cross-view video understanding is an important yet under-explored area in computer vision. In this paper, we introduce a joint parsing framework that integrates view-centric proposals into scene-centric parse graphs that represent a…
Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…
The analysis of events in dynamic environments poses a fundamental challenge in the development of intelligent agents and robots capable of interacting with humans. Current approaches predominantly utilize visual models. However, these…
Transferring latent structure from one environment or problem to another is a mechanism by which humans and animals generalize with very little data. Inspired by cognitive and neurobiological insights, we propose graph schemas as a…