Related papers: An Effective Branch-and-Bound Algorithm with New B…
Point matching refers to the process of finding spatial transformation and correspondences between two sets of points. In this paper, we focus on the case that there is only partial overlap between two point sets. Following the approach of…
Community detection, also known as graph partitioning, is a well-known NP-hard combinatorial optimization problem with applications in diverse fields such as complex network theory, transportation, and smart power grids. The problem's…
The NP-hard scheduling problem P||C_max encompasses a set of tasks with known execution time which must be mapped to a set of identical machines such that the overall completion time is minimized. In this work, we improve existing…
In the number partitioning problem (NPP) one aims to partition a given set of $N$ real numbers into two subsets with approximately equal sum. The NPP is a well-studied optimization problem and is famous for possessing a…
A fundamental question that shrouds the emergence of massively parallel computing (MPC) platforms is how can the additional power of the MPC paradigm be leveraged to achieve faster algorithms compared to classical parallel models such as…
Finding the stability number of a graph, i.e., the maximum number of vertices of which no two are adjacent, is a well known NP-hard combinatorial optimization problem. Since this problem has several applications in real life, there is need…
Given an undirected, unweighted graph with $n$ vertices and $m$ edges, the maximum cut problem is to find a partition of the $n$ vertices into disjoint subsets $V_1$ and $V_2$ such that the number of edges between them is as large as…
The minimum clique partition (MCP) problem is that of partitioning the vertex set of a given graph into a minimum number of cliques. Given $n$ points in the plane, the corresponding unit disk graph (UDG) has these points as vertices, and…
Logic-Based Benders Decomposition (LBBD) and its Branch-and-Cut variant, namely Branch-and-Check, enjoy an extensive applicability on a broad variety of problems, including scheduling. Although LBBD offers problem-specific cuts to impose…
Quasi branch and bound is a recently introduced generalization of branch and bound, where lower bounds are replaced by a relaxed notion of quasi-lower bounds, required to be lower bounds only for sub-cubes containing a minimizer. This paper…
In Bipartite Correlation Clustering (BCC) we are given a complete bipartite graph $G$ with `+' and `-' edges, and we seek a vertex clustering that maximizes the number of agreements: the number of all `+' edges within clusters plus all `-'…
An effective way to reduce clutter in a graph drawing that has (many) crossings is to group edges that travel in parallel into \emph{bundles}. Each edge can participate in many such bundles. Any crossing in this bundled graph occurs between…
The maximum clique (MC) problem is a challenging graph mining problem which, due to its NP-hard nature, can take a substantial amount of execution time. The MC problem is dominated by set intersection operations similar to Maximal Clique…
We initiate the study of graph algorithms in the streaming setting on massive distributed and parallel systems inspired by practical data processing systems. The objective is to design algorithms that can efficiently process evolving graphs…
The COVID-19 pandemic has been a recent example for the spread of a harmful contagion in large populations. Moreover, the spread of harmful contagions is not only restricted to an infectious disease, but is also relevant to computer viruses…
The minimum cut problem for an undirected edge-weighted graph asks us to divide its set of nodes into two blocks while minimizing the weight sum of the cut edges. In this paper, we engineer the fastest known exact algorithm for the problem.…
In this paper, we propose a Bi-layer Predictionbased Reduction Branch (BP-RB) framework to speed up the process of finding a high-quality feasible solution for Mixed Integer Programming (MIP) problems. A graph convolutional network (GCN) is…
Clique is one of the most fundamental models for cohesive subgraph mining in network analysis. Existing clique model mainly focuses on unsigned networks. However, in real world, many applications are modeled as signed networks with positive…
We consider an expected-value ranking and selection (R&S) problem where all k solutions' simulation outputs depend on a common parameter whose uncertainty can be modeled by a distribution. We define the most probable best (MPB) to be the…
Many resource allocation problems in the cloud can be described as a basic Virtual Network Embedding Problem (VNEP): finding mappings of request graphs (describing the workloads) onto a substrate graph (describing the physical…