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Related papers: Slot Structured World Models

200 papers

Many real-world relational systems, such as social networks and biological systems, contain dynamic interactions. When learning dynamic graph representation, it is essential to employ sequential temporal information and geometric structure.…

Machine Learning · Computer Science 2021-11-16 Bingxin Zhou , Xinliang Liu , Yuehua Liu , Yunying Huang , Pietro Liò , YuGuang Wang

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

Recently developed pretrained models can encode rich world knowledge expressed in multiple modalities, such as text and images. However, the outputs of these models cannot be integrated into algorithms to solve sequential decision-making…

Artificial Intelligence · Computer Science 2024-06-19 Yunhao Yang , Cyrus Neary , Ufuk Topcu

Unsupervised video object segmentation aims to segment the most prominent object in a video sequence. However, the existence of complex backgrounds and multiple foreground objects make this task challenging. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Minhyeok Lee , Suhwan Cho , Dogyoon Lee , Chaewon Park , Jungho Lee , Sangyoun Lee

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Visual foundation models provide strong perceptual features for robotics, but their dense representations lack explicit object-level structure, limiting robustness and contractility in manipulation tasks. We propose STORM (Slot-based…

Robotics · Computer Science 2026-01-29 Alexandre Chapin , Emmanuel Dellandréa , Liming Chen

Video diffusion models have recently shown promise for world modeling through autoregressive frame prediction conditioned on actions. However, they struggle to maintain long-term memory due to the high computational cost associated with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Ryan Po , Yotam Nitzan , Richard Zhang , Berlin Chen , Tri Dao , Eli Shechtman , Gordon Wetzstein , Xun Huang

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

Unsupervised object-centric learning aims to decompose scenes into interpretable object entities, termed slots. Slot-based auto-encoders stand out as a prominent method for this task. Within them, crucial aspects include guiding the encoder…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Ioannis Kakogeorgiou , Spyros Gidaris , Konstantinos Karantzalos , Nikos Komodakis

Object-centric architectures usually apply a differentiable module to the entire feature map to decompose it into sets of entity representations called slots. Some of these methods structurally resemble clustering algorithms, where the…

Machine Learning · Computer Science 2024-12-30 Daniil Kirilenko , Vitaliy Vorobyov , Alexey K. Kovalev , Aleksandr I. Panov

Language models must bind entities to the attributes they possess and maintain several such binding relationships within a context. We study how multiple entities are represented across token positions and whether single tokens can carry…

Computation and Language · Computer Science 2026-04-24 Paul C. Bogdan , Jack Lindsey

Current state-of-the-art object-centric models use slots and attention-based routing for binding. However, this class of models has several conceptual limitations: the number of slots is hardwired; all slots have equal capacity; training…

Machine Learning · Computer Science 2023-11-10 Aleksandar Stanić , Anand Gopalakrishnan , Kazuki Irie , Jürgen Schmidhuber

World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning. However, current world model research is often dominated by three partially…

Artificial Intelligence · Computer Science 2026-05-27 Sen Cui , Jingheng Ma

World models enable agents to predict future dynamics conditioned on actions, making the choice of latent representation central to planning and control. Such representations are often either learned directly from pixels with limited…

Artificial Intelligence · Computer Science 2026-05-26 Minghao Fu , Fan Feng , Nicklas Hansen , Biwei Huang

Abstract visual reasoning is a characteristically human ability, allowing the identification of relational patterns that are abstracted away from object features, and the systematic generalization of those patterns to unseen problems.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Shanka Subhra Mondal , Jonathan D. Cohen , Taylor W. Webb

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Deploying generative World-Action Models for manipulation is severely bottlenecked by redundant pixel-level reconstruction, $\mathcal{O}(T)$ memory scaling, and sequential inference latency. We introduce the Causal Latent World Model…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yueci Deng , Guiliang Liu , Kui Jia

While modern best practices advocate for scalable architectures that support long-range interactions, object-centric models are yet to fully embrace these architectures. In particular, existing object-centric models for handling sequential…

Machine Learning · Computer Science 2024-02-28 Gautam Singh , Yue Wang , Jiawei Yang , Boris Ivanovic , Sungjin Ahn , Marco Pavone , Tong Che

Pretrained video diffusion models provide powerful spatiotemporal generative priors, making them a natural foundation for robotic world models. While recent world-action models jointly optimize future videos and actions, they predominantly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhaoyang Yang , Yurun Jin , Lizhe Qi , Cong Huang , Kai Chen

In the manufacturing process, sensor data collected from equipment is crucial for building predictive models to manage processes and improve productivity. However, in the field, it is challenging to gather sufficient data to build robust…

Machine Learning · Computer Science 2024-07-10 Gyeong Taek Lee , Oh-Ran Kwon