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Related papers: V-IRL: Grounding Virtual Intelligence in Real Life

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The increase in available computing power and the Deep Learning revolution have allowed the exploration of new topics and frontiers in Artificial Intelligence research. A new field called Embodied Artificial Intelligence, which places at…

Robotics · Computer Science 2025-05-05 Roberto Bigazzi

Humans make decisions and act alongside other humans to pursue both short-term and long-term goals. As a result of ongoing progress in areas such as computing science and automation, humans now also interact with non-human agents of varying…

Artificial Intelligence · Computer Science 2019-05-08 Patrick M. Pilarski , Andrew Butcher , Michael Johanson , Matthew M. Botvinick , Andrew Bolt , Adam S. R. Parker

This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating illusions, from historical paintings and film, to video games…

Algorithm audits have increased in recent years due to a growing need to independently assess the performance of automatically curated services that process, filter, and rank the large and dynamic amount of information available on the…

Computers and Society · Computer Science 2023-04-06 Roberto Ulloa , Mykola Makhortykh , Aleksandra Urman

Training trustworthy agentic LLMs requires data that shows the grounded reasoning process, not just the final answer. Existing datasets fall short: question-answering data is outcome-only, chain-of-thought data is not tied to specific…

Information Retrieval · Computer Science 2026-04-30 Saber Zerhoudi , Michael Granitzer , Jelena Mitrovic

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

Human-Computer Interaction · Computer Science 2023-08-08 Joon Sung Park , Joseph C. O'Brien , Carrie J. Cai , Meredith Ringel Morris , Percy Liang , Michael S. Bernstein

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

We introduce REAL, a benchmark and framework for multi-turn agent evaluations on deterministic simulations of real-world websites. REAL comprises high-fidelity, deterministic replicas of 11 widely-used websites across domains such as…

Digital life, a form of life generated by computer programs or artificial intelligence systems, it possesses self-awareness, thinking abilities, emotions, and subjective consciousness. Achieving it involves complex neural networks,…

Human-Computer Interaction · Computer Science 2023-10-24 Qikang Zhang

Artificial General Intelligence falls short when communicating role specific nuances to other systems. This is more pronounced when building autonomous LLM agents capable and designed to communicate with each other for real world problem…

Machine Learning · Computer Science 2024-03-19 Rabimba Karanjai , Weidong Shi

Building autonomous agents that perceive and operate graphical user interfaces (GUIs) like humans has long been a vision in the field of artificial intelligence. Central to these agents is the capability for GUI interaction, which involves…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Hongxin Li , Jingran Su , Jingfan Chen , Zheng Ju , Yuntao Chen , Qing Li , Zhaoxiang Zhang

The core idea in an XR (VR/MR/AR) application is to digitally stimulate one or more sensory systems (e.g. visual, auditory, olfactory) of the human user in an interactive way to achieve an immersive experience. Since the early 2000s…

Graphics · Computer Science 2020-02-26 Hemal Naik , Renaud Bastien , Nassir Navab , Iain Couzin

Agent-based modeling and network science have been used extensively to advance our understanding of emergent collective behavior in systems that are composed of a large number of simple interacting individuals or agents. With the increasing…

Multiagent Systems · Computer Science 2019-03-14 Marcos Cardinot , Colm O'Riordan , Josephine Griffith , Matjaž Perc

With advances in generative AI, there is now potential for autonomous agents to manage daily tasks via natural language commands. However, current agents are primarily created and tested in simplified synthetic environments, leading to a…

Artificial Intelligence · Computer Science 2024-04-17 Shuyan Zhou , Frank F. Xu , Hao Zhu , Xuhui Zhou , Robert Lo , Abishek Sridhar , Xianyi Cheng , Tianyue Ou , Yonatan Bisk , Daniel Fried , Uri Alon , Graham Neubig

AIvilization v0 is a publicly deployed large-scale artificial society that couples a resource-constrained sandbox economy with a unified LLM-agent architecture, aiming to sustain long-horizon autonomy while remaining executable under…

Multiagent Systems · Computer Science 2026-02-12 Wenkai Fan , Shurui Zhang , Xiaolong Wang , Haowei Yang , Tsz Wai Chan , Xingyan Chen , Junquan Bi , Zirui Zhou , Jia Liu , Kani Chen

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Virtual assistants (VAs) have become ubiquitous in daily life, integrated into smartphones and smart devices, sparking interest in AI companions that enhance user experiences and foster emotional connections. However, existing companions…

Human-Computer Interaction · Computer Science 2025-09-03 Xuetong Wang , Ching Christie Pang , Pan Hui

Collaboration using mixed reality technology is an active area of research, where significant research is done to virtually bridge physical distances. There exist a diverse set of platforms and devices that can be used for a mixed-reality…

Human-Computer Interaction · Computer Science 2020-10-05 Shubham Singh , Zengou Ma , Daniele Giunchi , Anthony Steed

We explore the potential for productive team-based collaboration between humans and Artificial Intelligence (AI) by presenting and conducting initial tests with a general framework that enables multiple human and AI agents to work together…

Human-Computer Interaction · Computer Science 2024-12-04 Benjamin Klieger , Charis Charitsis , Miroslav Suzara , Sierra Wang , Nick Haber , John C. Mitchell
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