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Related papers: Preference-Conditioned Language-Guided Abstraction

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Reinforcement learning defines the problem facing agents that learn to make good decisions through action and observation alone. To be effective problem solvers, such agents must efficiently explore vast worlds, assign credit from delayed…

Machine Learning · Computer Science 2022-03-02 David Abel

Broadly intelligent agents should form task-specific abstractions that selectively expose the essential elements of a task, while abstracting away the complexity of the raw sensorimotor space. In this work, we present Neuro-Symbolic…

Artificial Intelligence · Computer Science 2025-03-04 Yichao Liang , Nishanth Kumar , Hao Tang , Adrian Weller , Joshua B. Tenenbaum , Tom Silver , João F. Henriques , Kevin Ellis

The remarkable success of pretrained language models has motivated the study of what kinds of knowledge these models learn during pretraining. Reformulating tasks as fill-in-the-blanks problems (e.g., cloze tests) is a natural approach for…

Computation and Language · Computer Science 2020-11-10 Taylor Shin , Yasaman Razeghi , Robert L. Logan , Eric Wallace , Sameer Singh

Actively inferring user preferences, for example by asking good questions, is important for any human-facing decision-making system. Active inference allows such systems to adapt and personalize themselves to nuanced individual preferences.…

Computation and Language · Computer Science 2024-06-27 Wasu Top Piriyakulkij , Volodymyr Kuleshov , Kevin Ellis

Natural language is perhaps the most flexible and intuitive way for humans to communicate tasks to a robot. Prior work in imitation learning typically requires each task be specified with a task id or goal image -- something that is often…

Robotics · Computer Science 2021-07-09 Corey Lynch , Pierre Sermanet

While interpretability methods identify a model's learned concepts, they overlook the relationships between concepts that make up its abstractions and inform its ability to generalize to new data. To assess whether models' have learned…

Machine Learning · Computer Science 2025-11-04 Angie Boggust , Hyemin Bang , Hendrik Strobelt , Arvind Satyanarayan

Language models (LMs) trained on vast quantities of text data can acquire sophisticated skills such as generating summaries, answering questions or generating code. However, they also manifest behaviors that violate human preferences, e.g.,…

Machine Learning · Computer Science 2024-04-19 Tomasz Korbak

Human intelligence relies in part on our brains' ability to create abstract mental models that succinctly capture the hidden blueprint of our reality. Such abstract world models notably allow us to rapidly navigate novel situations by…

Artificial Intelligence · Computer Science 2023-12-12 Quentin RV. Ferry , Joshua Ching , Takashi Kawai

Preference-based reinforcement learning (PbRL) shows promise in aligning robot behaviors with human preferences, but its success depends heavily on the accurate modeling of human preferences through reward models. Most methods adopt…

Robotics · Computer Science 2025-03-12 Dezhong Zhao , Ruiqi Wang , Dayoon Suh , Taehyeon Kim , Ziqin Yuan , Byung-Cheol Min , Guohua Chen

Methods for controlling large language models (LLMs), including local weight fine-tuning, LoRA-based adaptation, and activation-based interventions, are often studied in isolation, obscuring their connections and making comparison…

Computation and Language · Computer Science 2026-04-14 Ziwen Xu , Chenyan Wu , Hengyu Sun , Haiwen Hong , Mengru Wang , Yunzhi Yao , Longtao Huang , Hui Xue , Shumin Deng , Zhixuan Chu , Huajun Chen , Ningyu Zhang

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate…

Robotics · Computer Science 2020-10-26 Simon Stepputtis , Joseph Campbell , Mariano Phielipp , Stefan Lee , Chitta Baral , Heni Ben Amor

Robots operating in human-shared environments must not only achieve task-level navigation objectives such as safety and efficiency, but also adapt their behavior to human preferences. However, as human preferences are typically expressed in…

Robotics · Computer Science 2026-05-13 Tharun Sethuraman , Subham Agrawal , Nils Dengler , Jorge de Heuvel , Teena Hassan , Maren Bennewitz

Learning from human involvement aims to incorporate the human subject to monitor and correct agent behavior errors. Although most interactive imitation learning methods focus on correcting the agent's action at the current state, they do…

Machine Learning · Computer Science 2025-10-17 Haoyuan Cai , Zhenghao Peng , Bolei Zhou

Can large language models (LLMs) learn a decision maker's preferences from observed choices and generate preference-consistent recommendations in new situations? We propose a portable Simulate-Recommend-Evaluate framework that tests…

General Economics · Economics 2026-04-08 Jeongbin Kim , Matthew Kovach , Kyu-Min Lee , Euncheol Shin , Hector Tzavellas

In English and other languages, multiple adjectives in noun phrases follow intricate ordering patterns. These patterns have been widely studied in linguistics and provide a useful test case for assessing how language models (LMs) acquire…

Computation and Language · Computer Science 2026-02-10 Jaap Jumelet , Lisa Bylinina , Willem Zuidema , Jakub Szymanik

Planning methods can solve temporally extended sequential decision making problems by composing simple behaviors. However, planning requires suitable abstractions for the states and transitions, which typically need to be designed by hand.…

Machine Learning · Computer Science 2019-11-20 Soroush Nasiriany , Vitchyr H. Pong , Steven Lin , Sergey Levine

Preference-based reinforcement learning (RL) offers a promising approach for aligning policies with human intent but is often constrained by the high cost of human feedback. In this work, we introduce PrefVLM, a framework that integrates…

Machine Learning · Computer Science 2025-02-04 Udita Ghosh , Dripta S. Raychaudhuri , Jiachen Li , Konstantinos Karydis , Amit Roy-Chowdhury

In this paper we propose to represent a scene as an abstraction of 'things'. We start from 'things' as generated by modern object proposals, and we investigate their immediately observable properties: position, size, aspect ratio and color,…

Computer Vision and Pattern Recognition · Computer Science 2016-10-07 Svetlana Kordumova , Jan C. van Gemert , Cees G. M. Snoek , Arnold W. M. Smeulders

As language models (LMs) become more capable, it is increasingly important to align them with human preferences. However, the dominant paradigm for training Preference Models (PMs) for that purpose suffers from fundamental limitations, such…

Computation and Language · Computer Science 2024-03-18 Dongyoung Go , Tomasz Korbak , Germán Kruszewski , Jos Rozen , Marc Dymetman

Robots must learn from both what people do and what they say, but either modality alone is often incomplete: physical corrections are grounded but ambiguous in intent, while language expresses high-level goals but lacks physical grounding.…

Artificial Intelligence · Computer Science 2026-05-19 Jordan Abi Nader , David Lee , Nathaniel Dennler , Andreea Bobu