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Camera control, which achieves diverse visual effects by changing camera position and pose, has attracted widespread attention. However, existing methods face challenges such as complex interaction and limited control capabilities. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Xiaoda Yang , Jiayang Xu , Kaixuan Luan , Xinyu Zhan , Hongshun Qiu , Shijun Shi , Hao Li , Shuai Yang , Li Zhang , Checheng Yu , Cewu Lu , Lixin Yang

Customized text-to-video generation aims to generate high-quality videos guided by text prompts and subject references. Current approaches for personalizing text-to-video generation suffer from tackling multiple subjects, which is a more…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Zhao Wang , Aoxue Li , Lingting Zhu , Yong Guo , Qi Dou , Zhenguo Li

Pre-trained video models learn powerful priors for generating high-quality, temporally coherent content. While these models excel at temporal coherence, their dynamics are often constrained by the continuous nature of their training data.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhoujie Fu , Xianfang Zeng , Jinghong Lan , Xinyao Liao , Cheng Chen , Junyi Chen , Jiacheng Wei , Wei Cheng , Shiyu Liu , Yunuo Chen , Gang Yu , Guosheng Lin

Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zuhao Liu , Aleksandar Yanev , Ahmad Mahmood , Ivan Nikolov , Saman Motamed , Wei-Shi Zheng , Xi Wang , Lei Sun , Luc Van Gool , Danda Pani Paudel

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Jiazhi Guan , Quanwei Yang , Luying Huang , Junhao Liang , Borong Liang , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Jingdong Wang

Interactive documents help readers engage with complex ideas through dynamic visualization, interactive animations, and exploratory interfaces. However, creating such documents remains costly, as it requires both domain expertise and web…

Human-Computer Interaction · Computer Science 2026-03-31 Yinghao Tang , Yupeng Xie , Yingchaojie Feng , Tingfeng Lan , Jiale Lao , Yue Cheng , Wei Chen

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

Despite progress in speech-to-video synthesis, existing methods often struggle to capture cross-individual dependencies and provide fine-grained control over reactive behaviors in dyadic settings. To address these challenges, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Dongwei Pan , Longwei Guo , Jiazhi Guan , Luying Huang , Yiding Li , Haojie Liu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

Graphics · Computer Science 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training…

Computation and Language · Computer Science 2023-11-14 Felix Faltings , Michel Galley , Baolin Peng , Kianté Brantley , Weixin Cai , Yizhe Zhang , Jianfeng Gao , Bill Dolan

This report presents MagicAvatar, a framework for multimodal video generation and animation of human avatars. Unlike most existing methods that generate avatar-centric videos directly from multimodal inputs (e.g., text prompts), MagicAvatar…

Graphics · Computer Science 2023-08-29 Jianfeng Zhang , Hanshu Yan , Zhongcong Xu , Jiashi Feng , Jun Hao Liew

In this paper, we propose a novel framework for Interactive Face Video Coding (IFVC), which allows humans to interact with the intrinsic visual representations instead of the signals. The proposed solution enjoys several distinct…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Bolin Chen , Zhao Wang , Binzhe Li , Shurun Wang , Shiqi Wang , Yan Ye

We introduce Generative Lecture, a concept that makes existing lecture videos interactive through generative AI and AI clone instructors. By leveraging interactive avatars powered by HeyGen, ElevenLabs, and GPT-5, we embed an AI instructor…

Human-Computer Interaction · Computer Science 2025-12-30 Hye-Young Jo , Ada Yi Zhao , Xiaoan Liu , Ryo Suzuki

We propose a unified framework for motion control in video generation that seamlessly integrates camera movement, object-level translation, and fine-grained local motion using trajectory-based inputs. In contrast to prior methods that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Angtian Wang , Haibin Huang , Jacob Zhiyuan Fang , Yiding Yang , Chongyang Ma

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Fan Wu , Jiacheng Wei , Ruibo Li , Yi Xu , Junyou Li , Deheng Ye , Guosheng Lin

Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges such as excessively large parameter sizes, reliance on lengthy…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Xiaofeng Mao , Zhen Li , Chuanhao Li , Xiaojie Xu , Kaining Ying , Tong He , Jiangmiao Pang , Yu Qiao , Kaipeng Zhang

Human-Centric Video Generation (HCVG) methods seek to synthesize human videos from multimodal inputs, including text, image, and audio. Existing methods struggle to effectively coordinate these heterogeneous modalities due to two…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Liyang Chen , Tianxiang Ma , Jiawei Liu , Bingchuan Li , Zhuowei Chen , Lijie Liu , Xu He , Gen Li , Qian He , Zhiyong Wu

We introduce InstructVid2Vid, an end-to-end diffusion-based methodology for video editing guided by human language instructions. Our approach empowers video manipulation guided by natural language directives, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Bosheng Qin , Juncheng Li , Siliang Tang , Tat-Seng Chua , Yueting Zhuang

Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…

Software Engineering · Computer Science 2022-04-20 Eng Lieh Ouh , Benjamin Kok Siew Gan , David Lo