Related papers: Using Motion Cues to Supervise Single-Frame Body P…
Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…
In this work we address the challenging problem of 3D human pose estimation from single images. Recent approaches learn deep neural networks to regress 3D pose directly from images. One major challenge for such methods, however, is the…
Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…
Recovering 3D human pose from 2D joints is still a challenging problem, especially without any 3D annotation, video information, or multi-view information. In this paper, we present an unsupervised GAN-based model consisting of multiple…
Large intra-class variation is the result of changes in multiple object characteristics. Images, however, only show the superposition of different variable factors such as appearance or shape. Therefore, learning to disentangle and…
This paper strives for spatio-temporal localization of human actions in videos. In the literature, the consensus is to achieve localization by training on bounding box annotations provided for each frame of each training video. As…
Unsupervised learning from visual data is one of the most difficult challenges in computer vision, being a fundamental task for understanding how visual recognition works. From a practical point of view, learning from unsupervised visual…
3D human shape and pose estimation from monocular images has been an active area of research in computer vision, having a substantial impact on the development of new applications, from activity recognition to creating virtual avatars.…
High-quality labeled datasets are essential for deep learning. Traditional manual annotation methods are not only costly and inefficient but also pose challenges in specialized domains where expert knowledge is needed. Self-supervised…
Deep learning based fall detection is one of the crucial tasks for intelligent video surveillance systems, which aims to detect unintentional falls of humans and alarm dangerous situations. In this work, we propose a simple and efficient…
This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require…
We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…
We present an approach for unsupervised training of CNNs in order to learn discriminative face representations. We mine supervised training data by noting that multiple faces in the same video frame must belong to different persons and the…
We study the problem of learning to assign a characteristic pose, i.e., scale and orientation, for an image region of interest. Despite its apparent simplicity, the problem is non-trivial; it is hard to obtain a large-scale set of image…
In this paper, we address the problem of detecting unseen objects from RGB images and estimating their poses in 3D. We propose two mobile friendly networks: MobilePose-Base and MobilePose-Shape. The former is used when there is only pose…
Modern deep learning-based 3D pose estimation approaches require plenty of 3D pose annotations. However, existing 3D datasets lack diversity, which limits the performance of current methods and their generalization ability. Although…
Animals have evolved highly functional visual systems to understand motion, assisting perception even under complex environments. In this paper, we work towards developing a computer vision system able to segment objects by exploiting…
We propose a method to train deep networks to decompose videos into 3D geometry (camera and depth), moving objects, and their motions, with no supervision. We build on the idea of view synthesis, which uses classical camera geometry to…
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…
In many robotic applications, the environment setting in which the 6-DoF pose estimation of a known, rigid object and its subsequent grasping is to be performed, remains nearly unchanging and might even be known to the robot in advance. In…