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Recently, a surge of advanced facial editing techniques have been proposed that leverage the generative power of a pre-trained StyleGAN. To successfully edit an image this way, one must first project (or invert) the image into the…
The goal of face reenactment is to transfer a target expression and head pose to a source face while preserving the source identity. With the popularity of face-related applications, there has been much research on this topic. However, the…
Facial attribute editing aims to manipulate attributes on the human face, e.g., adding a mustache or changing the hair color. Existing approaches suffer from a serious compromise between correct attribute generation and preservation of the…
Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…
In this work, we propose a novel architecture for face age editing that can produce structural modifications while maintaining relevant details present in the original image. We disentangle the style and content of the input image and…
Recent studies have shown remarkable success in the unsupervised image to image (I2I) translation. However, due to the imbalance in the data, learning joint distribution for various domains is still very challenging. Although existing…
The performance of automated face recognition systems is inevitably impacted by the facial aging process. However, high quality datasets of individuals collected over several years are typically small in scale. In this work, we propose,…
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
Style transfer has been widely applied to give real-world images a new artistic look. However, given a stylized image, the attempts to use typical style transfer methods for de-stylization or transferring it again into another style usually…
Attribute guided face image synthesis aims to manipulate attributes on a face image. Most existing methods for image-to-image translation can either perform a fixed translation between any two image domains using a single attribute or…
Unsupervised domain adaptation in person re-identification resorts to labeled source data to promote the model training on target domain, facing the dilemmas caused by large domain shift and large camera variations. The non-overlapping…
Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…
In the era of digital animation, the quest to produce lifelike facial animations for virtual characters has led to the development of various retargeting methods. While the retargeting facial motion between models of similar shapes has been…
Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one)…
This paper presents a Deep convolutional network model for Identity-Aware Transfer (DIAT) of facial attributes. Given the source input image and the reference attribute, DIAT aims to generate a facial image that owns the reference attribute…
Large-scale text-to-image models have demonstrated amazing ability to synthesize diverse and high-fidelity images. However, these models are often violated by several limitations. Firstly, they require the user to provide precise and…
A caricature is an artistic form of a person's picture in which certain striking characteristics are abstracted or exaggerated in order to create a humor or sarcasm effect. For numerous caricature related applications such as attribute…
We present a novel approach to face aging that addresses the limitations of current methods which treat aging as a global, homogeneous process. Existing techniques using GANs and diffusion models often condition generation on a reference…
3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…
A significant limiting factor in training fair classifiers relates to the presence of dataset bias. In particular, face datasets are typically biased in terms of attributes such as gender, age, and race. If not mitigated, bias leads to…