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Related papers: Cybersickness Detection through Head Movement Patt…

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Affect and cognitive load influence many user behaviors. In this paper, we propose Motion as Emotion, a novel method that utilizes fine differences in hand motion to recognise affect and cognitive load in virtual reality (VR). We conducted…

Human-Computer Interaction · Computer Science 2024-09-20 Phoebe Chua , Prasanth Sasikumar , Yadeesha Weerasinghe , Suranga Nanayakkara

Epilepsy which is characterized by seizures is studied using EEG signals by recording the electrical activity of the brain. Different types of communication between different parts of the brain are characterized by many state of the art…

Machine Learning · Computer Science 2020-09-29 Mohammad Mansour , Fouad Khnaisser , Hmayag Partamian

Various factors influence the degree of cybersickness a user can suffer in an immersive virtual environment, some of which can be controlled without adapting the virtual environment itself. When using HMDs, one example is the size of the…

Human-Computer Interaction · Computer Science 2024-03-14 Daniel Zielasko , Alexander Meißner , Sebastian Freitag , Benjamin Weyers , Torsten W. Kuhlen

Recent years have witnessed the fast penetration of Virtual Reality (VR) and Augmented Reality (AR) systems into our daily life, the security and privacy issues of the VR/AR applications have been attracting considerable attention. Most…

Cryptography and Security · Computer Science 2023-06-30 Feng Li , Jiayi Zhao , Huan Yang , Dongxiao Yu , Yuanfeng Zhou , Yiran Shen

Eye tracking has been found to be useful in various tasks including diagnostic and screening tools. However, traditional eye trackers had a complicated setup and operated at a higher frequency to measure eye movements. The use of more…

Human-Computer Interaction · Computer Science 2025-03-13 Teran Bukenberger , Brent Davis

Early detection of psychological distress is key to effective treatment. Automatic detection of distress, such as depression, is an active area of research. Current approaches utilise vocal, facial, and bodily modalities. Of these, the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Indigo J. D. Orton

One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa

Emotion recognition (ER) technology is an integral part for developing innovative applications such as drowsiness detection and health monitoring that plays a pivotal role in contemporary society. This study delves into ER using…

Human-Computer Interaction · Computer Science 2024-02-07 Haseeb ur Rahman Abbasi , Zeeshan Rashid , Muhammad Majid , Syed Muhammad Anwar

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

Passive and non-obtrusive health monitoring using wearables can potentially bring new insights into the user's health status throughout the day and may support clinical diagnosis and treatment. However, identifying segments of free-living…

Signal Processing · Electrical Eng. & Systems 2019-01-31 Yordan P. Raykov , Luc J. W. Evers , Reham Badawy , Marjan J. Faber , Bastiaan R. Bloem , Kasper Claes , Max A. Little

As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…

Human-Computer Interaction · Computer Science 2025-11-12 Numan Zafar , Priyo Ranjan Kundu Prosun , Shafique Ahmad Chaudhry

Head pose estimation and tracking is useful in variety of medical applications. With the advent of RGBD cameras like Kinect, it has become feasible to do markerless tracking by estimating the head pose directly from the point clouds. One…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Omer Rajput , Nils Gessert , Martin Gromniak , Lars Matthäus , Alexander Schlaefer

The early detection of drowsiness has become vital to ensure the correct and safe development of several industries' tasks. Due to the transient mental state of a human subject between alertness and drowsiness, automated drowsiness…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Luis Guarda , Juan Tapia , Enrique Lopez Droguett , Marcelo Ramos

Virtual Reality (VR) technology has gained substantial traction and has the potential to transform a number of industries, including education, entertainment, and professional sectors. Nevertheless, concerns have arisen about the security…

Cryptography and Security · Computer Science 2026-03-13 Sheikh Samit Muhaimin , Spyridon Mastorakis

This paper proposes a new objective metric of exceptional motion in VR video contents for VR sickness assessment. In VR environment, VR sickness can be caused by several factors which are mismatched motion, field of view, motion parallax,…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Hak Gu Kim , Wissam J. Baddar , Heoun-taek Lim , Hyunwook Jeong , Yong Man Ro

Human physical motion activity identification has many potential applications in various fields, such as medical diagnosis, military sensing, sports analysis, and human-computer security interaction. With the recent advances in smartphones…

Human-Computer Interaction · Computer Science 2022-01-24 Abdulrahman Alruban , Hind Alobaidi , Nathan Clarke' Fudong Li

We address the black-box issue of VR sickness assessment (VRSA) by evaluating the level of physical symptoms of VR sickness. For the VR contents inducing the similar VR sickness level, the physical symptoms can vary depending on the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Hak Gu Kim , Sangmin Lee , Seongyeop Kim , Heoun-taek Lim , Yong Man Ro

Face detection is a long-standing challenge in the field of computer vision, with the ultimate goal being to accurately localize human faces in an unconstrained environment. There are significant technical hurdles in making these systems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Necdet Gurkan , Jordan W. Suchow

Hyperdimensional computing is a promising novel paradigm for low-power embedded machine learning. It has been applied on different biomedical applications, and particularly on epileptic seizure detection. Unfortunately, due to differences…

Signal Processing · Electrical Eng. & Systems 2021-12-20 Una Pale , Tomas Teijeiro , David Atienza

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao