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3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Yansong Xu , Junlin Li , Wei Zhang , Siyu Chen , Shengyong Zhang , Yuquan Leng , Weijia Zhou

Monocular visual simultaneous localization and mapping (V-SLAM) is nowadays an irreplaceable tool in mobile robotics and augmented reality, where it performs robustly. However, human colonoscopies pose formidable challenges like occlusions,…

Robotics · Computer Science 2024-05-28 Richard Elvira , Juan D. Tardós , José M. M. Montiel

This paper reports on a robust RGB-D SLAM system that performs well in scarcely textured and structured environments. We present a novel keyframe-based continuous visual odometry that builds on the recently developed continuous sensor…

Robotics · Computer Science 2019-12-04 Xi Lin , Dingyi Sun , Tzu-Yuan Lin , Ryan M. Eustice , Maani Ghaffari

The joint optimization of Neural Radiance Fields (NeRF) and camera trajectories has been widely applied in SLAM tasks due to its superior dense mapping quality and consistency. NeRF-based SLAM learns camera poses using constraints by…

Robotics · Computer Science 2024-10-14 Yicheng He , Guangcheng Chen , Hong Zhang

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified scene, incurring computational costs, or loosely integrate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jiung Yeon , Seongbo Ha , Hyeonwoo Yu

We present a novel method to reconstruct 3D scenes from images by leveraging deep dense monocular SLAM and fast uncertainty propagation. The proposed approach is able to 3D reconstruct scenes densely, accurately, and in real-time while…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Antoni Rosinol , John J. Leonard , Luca Carlone

Inspired by the recent success of application of dense data approach by using ORB-SLAM and RGB-D SLAM, we propose a better pipeline of real-time SLAM in dynamics environment. Different from previous SLAM which can only handle static scenes,…

Robotics · Computer Science 2023-03-07 Alex Fu , Lingjie Kong

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

Robotics · Computer Science 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

Many monocular visual SLAM algorithms are derived from incremental structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM method which integrates recent advances made in global SfM. In particular, we present two main…

Computer Vision and Pattern Recognition · Computer Science 2017-10-20 Chengzhou Tang , Oliver Wang , Ping Tan

The choice of scene representation is crucial in both the shape inference algorithms it requires and the smart applications it enables. We present efficient and optimisable multi-class learned object descriptors together with a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Edgar Sucar , Kentaro Wada , Andrew Davison

Diffusion models have significantly advanced the state of the art in image, audio, and video generation tasks. However, their applications in practical scenarios are hindered by slow inference speed. Drawing inspiration from the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Chen Xu , Tianhui Song , Weixin Feng , Xubin Li , Tiezheng Ge , Bo Zheng , Limin Wang

In this paper, we consider the problems in the practical application of visual simultaneous localization and mapping (SLAM). With the popularization and application of the technology in wide scope, the practicability of SLAM system has…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 BaoSheng Zhang

The Simultaneous Localization and Mapping (SLAM) problem addresses the possibility of a robot to localize itself in an unknown environment and simultaneously build a consistent map of this environment. Recently, cameras have been…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Hudson M. S. Bruno , Esther L. Colombini

We present MonoGS++, a novel fast and accurate Simultaneous Localization and Mapping (SLAM) method that leverages 3D Gaussian representations and operates solely on RGB inputs. While previous 3D Gaussian Splatting (GS)-based methods largely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Renwu Li , Wenjing Ke , Dong Li , Lu Tian , Emad Barsoum

Unlike loose coupling approaches and the EKF-based approaches in the literature, we propose an optimization-based visual-inertial SLAM tightly coupled with raw Global Navigation Satellite System (GNSS) measurements, a first attempt of this…

Robotics · Computer Science 2021-10-26 Jinxu Liu , Wei Gao , Zhanyi Hu

3D Gaussian Splatting has emerged as a powerful representation of geometry and appearance for RGB-only dense Simultaneous Localization and Mapping (SLAM), as it provides a compact dense map representation while enabling efficient and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Erik Sandström , Keisuke Tateno , Michael Oechsle , Michael Niemeyer , Luc Van Gool , Martin R. Oswald , Federico Tombari

This paper presents a novel visual feature based scene mapping method for underwater vehicle manipulator systems (UVMSs), with specific emphasis on robust mapping in natural seafloor environments. Our method uses GPU accelerated SIFT…

Robotics · Computer Science 2023-04-04 Gideon Billings , Richard Camilli , Matthew Johnson-Roberson

We present an inverse image-formation module that can enhance the robustness of existing visual SLAM pipelines for casually captured scenarios. Casual video captures often suffer from motion blur and varying appearances, which degrade the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Gwangtak Bae , Changwoon Choi , Hyeongjun Heo , Sang Min Kim , Young Min Kim

This paper proposes PreSem-Surf, an optimized method based on the Neural Radiance Field (NeRF) framework, capable of reconstructing high-quality scene surfaces from RGB-D sequences in a short time. The method integrates RGB, depth, and…

Graphics · Computer Science 2025-08-20 Yuyan Ye , Hang Xu , Yanghang Huang , Jiali Huang , Qian Weng