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Given access to the vertex set $V$ of a connected graph $G=(V,E)$ and an oracle that given two vertices $u,v\in V$, returns the shortest path distance between $u$ and $v$, how many queries are needed to reconstruct $E$? Firstly, we show…
Although deep learning has demonstrated remarkable capability in learning from unstructured data, modern tree-based ensemble models remain superior in extracting relevant information and learning from structured datasets. While several…
We study the problem of learning a latent tree graphical model where samples are available only from a subset of variables. We propose two consistent and computationally efficient algorithms for learning minimal latent trees, that is, trees…
We present space-efficient parallel strategies for two fundamental combinatorial search problems, namely, backtrack search and branch-and-bound, both involving the visit of an $n$-node tree of height $h$ under the assumption that a node can…
Previous work has shown that the problem of learning the optimal structure of a Bayesian network can be formulated as a shortest path finding problem in a graph and solved using A* search. In this paper, we improve the scalability of this…
Building a spanning tree, minimum spanning tree (MST), and BFS tree in a distributed network are fundamental problems which are still not fully understood in terms of time and communication cost. x The first work to succeed in computing a…
We present efficient implementations of atom reconfiguration algorithms for both CPUs and GPUs, along with a batching routine to merge displacement operations for parallel execution. Leveraging graph-theoretic methods, our approach derives…
We give an approximation scheme for the TSP in $d$-dimensional hyperbolic space that has optimal dependence on $\varepsilon$ under Gap-ETH. For any fixed dimension $d\geq 2$ and for any $\varepsilon>0$ our randomized algorithm gives a…
The construction of cut trees (also known as Gomory-Hu trees) for a given graph enables the minimum-cut size of the original graph to be obtained for any pair of vertices. Cut trees are a powerful back-end for graph management and mining,…
Coordinated multi-robot motion planning at intersections is key for safe mobility in roads, factories and warehouses. The rapidly exploring random tree (RRT) algorithms are popular in multi-robot motion planning. However, generating the…
Growth models have been proposed for constructing the scale-free overlay topology to improve the performance of unstructured peer-to-peer (P2P) networks. However, previous growth models are able to maintain the limited scale-free topology…
We introduce FastGraph, a novel GPU-optimized k-nearest neighbor algorithm specifically designed to accelerate graph construction in low-dimensional spaces (2-10 dimensions), critical for high-performance graph neural networks. Our method…
Many modern clustering methods scale well to a large number of data items, N, but not to a large number of clusters, K. This paper introduces PERCH, a new non-greedy algorithm for online hierarchical clustering that scales to both massive N…
Retrieval-augmented generation (RAG) systems face significant challenges in multi-hop question answering (MHQA), where complex queries require synthesizing information across multiple document chunks. Existing approaches typically rely on…
We propose a novel hierarchical reinforcement learning framework for control with continuous state and action spaces. In our framework, the user specifies subgoal regions which are subsets of states; then, we (i) learn options that serve as…
The Binary Space Partitioning-Tree~(BSP-Tree) process was recently proposed as an efficient strategy for space partitioning tasks. Because it uses more than one dimension to partition the space, the BSP-Tree Process is more efficient and…
Causal structure learning, also known as causal discovery, aims to estimate causal relationships between variables as a form of a causal directed acyclic graph (DAG) from observational data. One of the major frameworks is the order-based…
Designing the topology of three-dimensional structures is a challenging problem due to its memory and time consumption. In this paper, we present a robust and efficient algorithm for solving large-scale 3D topology optimization problems.…
The maximum common subtree isomorphism problem asks for the largest possible isomorphism between subtrees of two given input trees. This problem is a natural restriction of the maximum common subgraph problem, which is ${\sf NP}$-hard in…
We demonstrate the possibility of coding parts, features that are higher level than boundaries, using a modified AT field after augmenting the interaction term of the AT energy with a non-local term and weakening the separation into…