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In recent years, the image and video coding technologies have advanced by leaps and bounds. However, due to the popularization of image and video acquisition devices, the growth rate of image and video data is far beyond the improvement of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Siwei Ma , Xinfeng Zhang , Chuanmin Jia , Zhenghui Zhao , Shiqi Wang , Shanshe Wang

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

Inverse rendering aims to estimate physical attributes of a scene, e.g., reflectance, geometry, and lighting, from image(s). Inverse rendering has been studied primarily for single objects or with methods that solve for only one of the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Soumyadip Sengupta , Jinwei Gu , Kihwan Kim , Guilin Liu , David W. Jacobs , Jan Kautz

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Underwater Image Rendering aims to generate a true-tolife underwater image from a given clean one, which could be applied to various practical applications such as underwater image enhancement, camera filter, and virtual gaming. We explore…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Tian Ye , Sixiang Chen , Yun Liu , Yi Ye , Erkang Chen , Yuche Li

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Artificial Neural Networks are computational network models inspired by signal processing in the brain. These models have dramatically improved the performance of many learning tasks, including speech and object recognition. However,…

We introduce an improved solution to the neural image-based rendering problem in computer vision. Given a set of images taken from a freely moving camera at train time, the proposed approach could synthesize a realistic image of the scene…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Nishant Jain , Suryansh Kumar , Luc Van Gool

Recent advancements in neural rendering have excelled at novel view synthesis from multi-view RGB images. However, they often lack the capability to edit the shading or colour of the scene at a detailed point-level, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Alireza Moazeni , Shichong Peng , Ke Li

Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…

Graphics · Computer Science 2025-08-20 Nan Luo , Chenglin Ye , Jiaxu Li , Gang Liu , Bo Wan , Di Wang , Lupeng Liu , Jun Xiao

The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Guangyao Zhou , Nishad Gothoskar , Lirui Wang , Joshua B. Tenenbaum , Dan Gutfreund , Miguel Lázaro-Gredilla , Dileep George , Vikash K. Mansinghka

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

Novel view synthesis is a challenging and ill-posed inverse rendering problem. Neural rendering techniques have recently achieved photorealistic image quality for this task. State-of-the-art (SOTA) neural volume rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Petr Kellnhofer , Lars Jebe , Andrew Jones , Ryan Spicer , Kari Pulli , Gordon Wetzstein

Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of high-quality global illumination at a heavy computational cost. Because of the high computation…

Graphics · Computer Science 2015-04-14 Yutong Qin , Jianbiao Lin , Xiang Huang

Deep Learning is arguably the most rapidly evolving research area in recent years. As a result it is not surprising that the design of state-of-the-art deep neural net models proceeds without much consideration of the latest hardware…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-01 Kiseok Kwon , Alon Amid , Amir Gholami , Bichen Wu , Krste Asanovic , Kurt Keutzer

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Julieta Martinez , Michael J. Black , Javier Romero

We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Kara-Ali Aliev , Artem Sevastopolsky , Maria Kolos , Dmitry Ulyanov , Victor Lempitsky

Medical imaging plays a vital role in modern diagnostics; however, interpreting high-resolution radiological data remains time-consuming and susceptible to variability among clinicians. Traditional image processing techniques often lack the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Melika Filvantorkaman , Maral Filvan Torkaman