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Related papers: Game-Theoretic Unlearnable Example Generator

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We consider availability data poisoning attacks, where an adversary aims to degrade the overall test accuracy of a machine learning model by crafting small perturbations to its training data. Existing poisoning strategies can achieve the…

Cryptography and Security · Computer Science 2024-06-07 Yiyong Liu , Michael Backes , Xiao Zhang

Targeted adversarial attack, which aims to mislead a model to recognize any image as a target object by imperceptible perturbations, has become a mainstream tool for vulnerability assessment of deep neural networks (DNNs). Since existing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Youheng Sun , Shengming Yuan , Xuanhan Wang , Lianli Gao , Jingkuan Song

Knowledge graph embedding (KGE) is a technique for learning continuous embeddings for entities and relations in the knowledge graph.Due to its benefit to a variety of downstream tasks such as knowledge graph completion, question answering…

Machine Learning · Computer Science 2019-06-25 Hengtong Zhang , Tianhang Zheng , Jing Gao , Chenglin Miao , Lu Su , Yaliang Li , Kui Ren

Adversarial examples (AE) with good transferability enable practical black-box attacks on diverse target models, where insider knowledge about the target models is not required. Previous methods often generate AE with no or very limited…

Machine Learning · Computer Science 2023-07-11 Tao Wu , Tie Luo , Donald C. Wunsch

Poisoning attacks on machine learning systems compromise the model performance by deliberately injecting malicious samples in the training dataset to influence the training process. Prior works focus on either availability attacks (i.e.,…

Machine Learning · Computer Science 2021-10-13 Bingyin Zhao , Yingjie Lao

Traditional adversarial attacks rely upon the perturbations generated by gradients from the network which are generally safeguarded by gradient guided search to provide an adversarial counterpart to the network. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Ujjwal Upadhyay , Prerana Mukherjee

We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…

Computer Science and Game Theory · Computer Science 2021-01-12 Guosong Yang , Radha Poovendran , João P. Hespanha

Equilibrium refinements are important in extensive-form (i.e., tree-form) games, where they amend weaknesses of the Nash equilibrium concept by requiring sequential rationality and other beneficial properties. One of the most attractive…

Computer Science and Game Theory · Computer Science 2018-11-12 Alberto Marchesi , Gabriele Farina , Christian Kroer , Nicola Gatti , Tuomas Sandholm

The increasing prevalence of multi-agent learning systems in society necessitates understanding how to learn effective and safe policies in general-sum multi-agent environments against a variety of opponents, including self-play.…

Computer Science and Game Theory · Computer Science 2024-03-29 Jake Levi , Chris Lu , Timon Willi , Christian Schroeder de Witt , Jakob Foerster

Data Poisoning attacks modify training data to maliciously control a model trained on such data. In this work, we focus on targeted poisoning attacks which cause a reclassification of an unmodified test image and as such breach model…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Jonas Geiping , Liam Fowl , W. Ronny Huang , Wojciech Czaja , Gavin Taylor , Michael Moeller , Tom Goldstein

Generative Adversarial Networks (GAN) have become one of the most successful frameworks for unsupervised generative modeling. As GANs are difficult to train much research has focused on this. However, very little of this research has…

While the use of graph-structured data in various fields is becoming increasingly popular, it also raises concerns about the potential unauthorized exploitation of personal data for training commercial graph neural network (GNN) models,…

Machine Learning · Computer Science 2023-03-07 Yixin Liu , Chenrui Fan , Pan Zhou , Lichao Sun

The efficacy of availability poisoning, a method of poisoning data by injecting imperceptible perturbations to prevent its use in model training, has been a hot subject of investigation. Previous research suggested that it was difficult to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Tianrui Qin , Xitong Gao , Juanjuan Zhao , Kejiang Ye , Cheng-Zhong Xu

It is well-known that deep learning models are vulnerable to small input perturbations. Such perturbed instances are called adversarial examples. Adversarial examples are commonly crafted to fool a model either at training time (poisoning)…

Machine Learning · Computer Science 2023-12-12 Ege Erdogan , Simon Geisler , Stephan Günnemann

Unlearnable examples (UEs) seek to maximize testing error by making subtle modifications to training examples that are correctly labeled. Defenses against these poisoning attacks can be categorized based on whether specific interventions…

Cryptography and Security · Computer Science 2024-05-07 Yi Yu , Yufei Wang , Song Xia , Wenhan Yang , Shijian Lu , Yap-Peng Tan , Alex C. Kot

Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are at best guaranteed to converge to a `local Nash equilibrium` (LNE). Such LNEs, however, can be arbitrarily far from an actual Nash…

Machine Learning · Computer Science 2019-11-19 Frans A. Oliehoek , Rahul Savani , Jose Gallego , Elise van der Pol , Roderich Groß

Malware attacks are costly. To mitigate against such attacks, organizations deploy malware detection tools that help them detect and eventually resolve those threats. While running only the best available tool does not provide enough…

Cryptography and Security · Computer Science 2022-01-10 Revan MacQueen , Natalie Bombardieri , James R. Wright , Karim Ali

We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…

Machine Learning · Computer Science 2020-07-13 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause

One of the training strategies of generative models is to minimize the Jensen--Shannon divergence between the model distribution and the data distribution. Since data distribution is unknown, generative adversarial networks (GANs) formulate…

Machine Learning · Computer Science 2023-02-22 Hiroki Naganuma , Hideaki Iiduka

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

Computer Science and Game Theory · Computer Science 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu