Related papers: Anything in Any Scene: Photorealistic Video Object…
We present a method for augmenting real-world videos with newly generated dynamic content. Given an input video and a simple user-provided text instruction describing the desired content, our method synthesizes dynamic objects or complex…
Recent generative video models achieve impressive visual quality but remain constrained by limited physical consistency and controllability. Existing video generation methods provide minimal physical control, and single-image-to-3D…
We present a user-friendly image editing system that supports a drag-and-drop object insertion (where the user merely drags objects into the image, and the system automatically places them in 3D and relights them appropriately),…
Video generation models have emerged as high-fidelity models of the physical world, capable of synthesizing high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user…
We present the first real-time method for inserting a rigid virtual object into a neural radiance field, which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the…
Despite the rapid advancements in video generation technology, creating high-quality videos that precisely align with user intentions remains a significant challenge. Existing methods often fail to achieve fine-grained control over video…
Effective video frame interpolation hinges on the adept handling of motion in the input scene. Prior work acknowledges asynchronous event information for this, but often overlooks whether motion induces blur in the video, limiting its scope…
True video understanding requires making sense of non-lambertian scenes where the color of light arriving at the camera sensor encodes information about not just the last object it collided with, but about multiple mediums -- colored…
Computer vision is increasingly effective at segmenting objects in images and videos; however, scene effects related to the objects -- shadows, reflections, generated smoke, etc -- are typically overlooked. Identifying such scene effects…
Recent advancements in image-conditioned image generation have demonstrated substantial progress. However, foreground-conditioned image generation remains underexplored, encountering challenges such as compromised object integrity,…
Video representation is a key challenge in many computer vision applications such as video classification, video captioning, and video surveillance. In this paper, we propose a novel approach for video representation that captures…
A major challenge in monocular 3D object detection is the limited diversity and quantity of objects in real datasets. While augmenting real scenes with virtual objects holds promise to improve both the diversity and quantity of the objects,…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
Modern image inpainting systems, despite the significant progress, often struggle with mask selection and holes filling. Based on Segment-Anything Model (SAM), we make the first attempt to the mask-free image inpainting and propose a new…
Estimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM…
Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…
Rotoscoping, the detailed delineation of scene elements through a video shot, is a painstaking task of tremendous importance in professional post-production pipelines. While pixel-wise segmentation techniques can help for this task,…
Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains challenging. Current methods often require manual assignment…
Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…
Robotic applications involving people often require advanced perception systems to better understand complex real-world scenarios. To address this challenge, photo-realistic and physics simulators are gaining popularity as a means of…