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Related papers: EchoWrist: Continuous Hand Pose Tracking and Hand-…

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Hand-face interactions play a key role in many everyday tasks, providing insights into user habits, behaviors, intentions, and expressions. However, existing wearable sensing systems often struggle to track these interactions in daily…

Human-Computer Interaction · Computer Science 2024-11-14 Saif Mahmud , Kian Mahmoodi , Chi-Jung Lee , Francois Guimbretiere , Cheng Zhang

Grip force is commonly used as an overall health indicator in older adults and is valuable for tracking progress in physical training and rehabilitation. Existing methods for wearable grip force measurement are cumbersome and…

Human-Computer Interaction · Computer Science 2025-07-29 Kian Mahmoodi , Yudong Xie , Tan Gemicioglu , Chi-Jung Lee , Jiwan Kim , Cheng Zhang

Tracking hand poses on wrist-wearables enables rich, expressive interactions, yet remains unavailable on commercial smartwatches, as prior implementations rely on external sensors or custom hardware, limiting their real-world applicability.…

Human-Computer Interaction · Computer Science 2026-02-26 Jiwan Kim , Chi-Jung Lee , Hohurn Jung , Tianhong Catherine Yu , Ruidong Zhang , Ian Oakley , Cheng Zhang

We present Ring-a-Pose, a single untethered ring that tracks continuous 3D hand poses. Located in the center of the hand, the ring emits an inaudible acoustic signal that each hand pose reflects differently. Ring-a-Pose imposes minimal…

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

Human-Computer Interaction · Computer Science 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

User identification plays a pivotal role in how we interact with our mobile devices. Many existing authentication approaches require active input from the user or specialized sensing hardware, and studies on mobile device usage show…

Human-Computer Interaction · Computer Science 2020-04-13 Yilin Yang , Chen Wang , Yingying Chen , Yan Wang

Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a…

Human-Computer Interaction · Computer Science 2025-10-07 Yingjing Xiao , Zhichao Huang , Junbin Ren , Haichuan Song , Yang Gao , Yuting Bai , Zhanpeng Jin

This paper presents the design and implementation of WhisperWand, a comprehensive voice and motion tracking interface for voice assistants. Distinct from prior works, WhisperWand is a precise tracking interface that can co-exist with the…

Human-Computer Interaction · Computer Science 2023-01-26 Yang Bai , Irtaza Shahid , Harshvardhan Takawale , Nirupam Roy

The surging popularity of home assistants and their voice user interface (VUI) have made them an ideal central control hub for smart home devices. However, current form factors heavily rely on VUI, which poses accessibility and usability…

Sound · Computer Science 2025-09-05 Yin Li , Rohan Reddy , Cheng Zhang , Rajalakshmi Nandakumar

3D hand pose tracking/estimation will be very important in the next generation of human-computer interaction. Most of the currently available algorithms rely on low-cost active depth sensors. However, these sensors can be easily interfered…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Jiawei Zhang , Jianbo Jiao , Mingliang Chen , Liangqiong Qu , Xiaobin Xu , Qingxiong Yang

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

In this paper, we introduce EyeEcho, a minimally-obtrusive acoustic sensing system designed to enable glasses to continuously monitor facial expressions. It utilizes two pairs of speakers and microphones mounted on glasses, to emit encoded…

Human-Computer Interaction · Computer Science 2024-02-27 Ke Li , Ruidong Zhang , Siyuan Chen , Boao Chen , Mose Sakashita , François Guimbretière , Cheng Zhang

Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Wiktor Mucha , Martin Kampel

This paper presents a new continuous interaction strategy with visual feedback of hand pose and mid-air gesture recognition and control for a smart music speaker, which utilizes only 2 video frames to recognize gestures. Frame-based hand…

Human-Computer Interaction · Computer Science 2023-03-01 Songpei Xu , Chaitanya Kaul , Xuri Ge , Roderick Murray-Smith

Teeth gestures become an alternative input modality for different situations and accessibility purposes. In this paper, we present TeethTap, a novel eyes-free and hands-free input technique, which can recognize up to 13 discrete teeth…

Human-Computer Interaction · Computer Science 2021-02-26 Wei Sun , Franklin Mingzhe Li , Benjamin Steeper , Songlin Xu , Feng Tian , Cheng Zhang

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

Human-Computer Interaction · Computer Science 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong

Accurate 3D hand pose and pressure sensing is essential for immersive human-computer interaction, yet simultaneously achieving both in mobile scenarios remains a significant challenge. We present WristPP, a camera-based wrist-worn system…

Human-Computer Interaction · Computer Science 2026-03-03 Ziheng Xi , Zihang Ao , Yitao Wang , Mingeze Gao , Wanmei Zhang , Jianjiang Feng , Jie Zhou

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang

Accurately estimating hand pose and hand-object contact events is essential for robot data-collection, immersive virtual environments, and biomechanical analysis, yet remains challenging due to visual occlusion, subtle contact cues,…

Human-Computer Interaction · Computer Science 2025-08-25 Yuemin Mao , Uksang Yoo , Yunchao Yao , Shahram Najam Syed , Luca Bondi , Jonathan Francis , Jean Oh , Jeffrey Ichnowski
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