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Related papers: Sigma-lognormal modeling of speech

200 papers

We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhihao Xu , Shengjie Gong , Jiapeng Tang , Lingyu Liang , Yining Huang , Haojie Li , Shuangping Huang

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Haiwei Xue , Xiangyang Luo , Zhanghao Hu , Xin Zhang , Xunzhi Xiang , Yuqin Dai , Jianzhuang Liu , Zhensong Zhang , Minglei Li , Jian Yang , Fei Ma , Zhiyong Wu , Changpeng Yang , Zonghong Dai , Fei Richard Yu

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

Lately, there has been an increasing interest in hand gesture analysis systems. Recent works have employed pattern recognition techniques and have focused on the development of systems with more natural user interfaces. These systems may…

Human-Computer Interaction · Computer Science 2013-12-18 Renata Cristina Barros Madeo , Priscilla Koch Wagner , Sarajane Marques Peres

Numerous previous studies have sought to determine to what extent language models, pretrained on natural language text, can serve as useful models of human cognition. In this paper, we are interested in the opposite question: whether we can…

Computation and Language · Computer Science 2024-10-18 Samuel Kiegeland , Ethan Gotlieb Wilcox , Afra Amini , David Robert Reich , Ryan Cotterell

To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…

Graphics · Computer Science 2021-09-27 Yuanxun Lu , Jinxiang Chai , Xun Cao

It is proposed that the theory of dynamical systems offers appropriate tools to model many phonological aspects of both speech production and perception. A dynamic account of speech rhythm is shown to be useful for description of both…

cmp-lg · Computer Science 2008-02-03 Robert Port , Fred Cummins , Michael Gasser

Adults who are minimally verbal with autism spectrum disorder (mvASD) have pronounced speech difficulties linked to impaired motor skills. Existing research and clinical assessments primarily use indirect methods such as standardized tests,…

We present a joint Speech and Language Model (SLM), a multitask, multilingual, and dual-modal model that takes advantage of pretrained foundational speech and language models. SLM freezes the pretrained foundation models to maximally…

While demographic factors like age and gender change the way people talk, and in particular, the way people talk to machines, there is little investigation into how large pre-trained language models (LMs) can adapt to these changes. To…

Computation and Language · Computer Science 2024-02-06 Anthony Sicilia , Jennifer C. Gates , Malihe Alikhani

When we speak, write or listen, we continuously make predictions based on our knowledge of a language's grammar. Remarkably, children acquire this grammatical knowledge within just a few years, enabling them to understand and generalise to…

Computation and Language · Computer Science 2024-11-26 Jaap Jumelet

We consider the generative modeling of speech over multiple minutes, a requirement for long-form multimedia generation and audio-native voice assistants. However, textless spoken language models struggle to generate plausible speech past…

Computation and Language · Computer Science 2025-07-11 Se Jin Park , Julian Salazar , Aren Jansen , Keisuke Kinoshita , Yong Man Ro , RJ Skerry-Ryan

Full integration of robots into real-life applications necessitates their ability to interpret and execute natural language directives from untrained users. Given the inherent variability in human language, equivalent directives may be…

Robotics · Computer Science 2025-04-08 Eran Beeri Bamani , Eden Nissinman , Rotem Atari , Nevo Heimann Saadon , Avishai Sintov

Human reading behavior is tuned to the statistics of natural language: the time it takes human subjects to read a word can be predicted from estimates of the word's probability in context. However, it remains an open question what…

Computation and Language · Computer Science 2020-06-04 Ethan Gotlieb Wilcox , Jon Gauthier , Jennifer Hu , Peng Qian , Roger Levy

In this work, we introduce Speech-Copilot, a modular framework for instruction-oriented speech-processing tasks that minimizes human effort in toolset construction. Unlike end-to-end methods using large audio-language models, Speech-Copilot…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Chun-Yi Kuan , Chih-Kai Yang , Wei-Ping Huang , Ke-Han Lu , Hung-yi Lee

Human speech is often accompanied by hand and arm gestures. Given audio speech input, we generate plausible gestures to go along with the sound. Specifically, we perform cross-modal translation from "in-the-wild'' monologue speech of a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Shiry Ginosar , Amir Bar , Gefen Kohavi , Caroline Chan , Andrew Owens , Jitendra Malik

Transformer-based language models (LMs) continue to achieve state-of-the-art performance on natural language processing (NLP) benchmarks, including tasks designed to mimic human-inspired "commonsense" competencies. To better understand the…

Computation and Language · Computer Science 2022-05-13 Antonio Laverghetta , Animesh Nighojkar , Jamshidbek Mirzakhalov , John Licato

Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent…

Human-Computer Interaction · Computer Science 2021-04-27 Fajrian Yunus , Chloé Clavel , Catherine Pelachaud

For spoken dialog systems to conduct fluid conversational interactions with users, the systems must be sensitive to turn-taking cues produced by a user. Models should be designed so that effective decisions can be made as to when it is…

Computation and Language · Computer Science 2018-07-02 Matthew Roddy , Gabriel Skantze , Naomi Harte

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang