Related papers: Some fast algorithms for curves in surfaces
We describe an algorithm for computing the separating common tangents of two simple polygons using linear time and only constant workspace. A tangent of a polygon is a line touching the polygon such that all of the polygon lies to the same…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
In this article, we investigate short topological decompositions of non-orientable surfaces and provide algorithms to compute them. Our main result is a polynomial-time algorithm that for any graph embedded in a non-orientable surface…
In this paper, we develop a new and efficient approach to the computation of envelope surfaces. We interpret one-parameter systems of surfaces as curves in the homogeneous spaces of suitable Lie groups. Using the formalism of Lie groups and…
In this paper, we present the geodesic-like algorithm for the computation of the shortest path between two objects on NURBS surfaces and periodic surfaces. This method can improve the distance problem not only on surfaces but in…
In this paper, we address the problem of predicting collision for objects moving on the surface of a spherical manifold. Toward this end, we develop the notion of a collision triangle on such manifolds. We use this to determine analytical…
Problems that require the parameterization of closed contours arise frequently in computer vision applications. This article introduces a new curve parameterization algorithm that is able to fit a closed curve to a set of points while being…
Homology features of spaces which appear in applications, for instance 3D meshes, are among the most important topological properties of these objects. Given a non-trivial cycle in a homology class, we consider the problem of computing a…
We present a matrix-based algorithm for deciding if the parametrization of a curve or a surface is invertible or not, and for computing the inverse of the parametrization if it exists.
Deciding realizability of a given polyhedral map on a (compact, connected) surface belongs to the hard problems in discrete geometry, from the theoretical, the algorithmic, and the practical point of view. In this paper, we present a…
Manifolds occur naturally as configuration spaces of robotic systems. They provide global descriptions of local coordinate systems that are common tools in expressing positions of robots. The purpose of this survey is threefold. Firstly, we…
We study configurations of immersed curves in surfaces and surfaces in 3-manifolds. Among other results, we show that primitive curves have only finitely many configurations which minimize the number of double points. We give examples of…
The vertex cover problem is a fundamental and widely studied combinatorial optimization problem. It is known that its standard linear programming relaxation is integral for bipartite graphs and half-integral for general graphs. As a…
We present algorithms to compute the topology of 2D and 3D hyperelliptic curves. The algorithms are based on the fact that 2D and 3D hyperelliptic curves can be seen as the image of a planar curve (the Weierstrass form of the curve), whose…
This paper is devoted to presenting a new approach to determine the intersection of two quadrics based on the detailed analysis of its projection in the plane (the so called cutcurve) allowing to perform the corresponding lifting correctly.…
Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…
We present a certified algorithm that takes a smooth algebraic curve in $\mathbb{R}^n$ and computes an isotopic approximation for a generic projection of the curve into $\mathbb{R}^2$. Our algorithm is designed for curves given implicitly…
We present an algorithm to unfold any triangulated 2-manifold (in particular, any simplicial polyhedron) into a non-overlapping, connected planar layout in linear time. The manifold is cut only along its edges. The resulting layout is…
We propose an optimization algorithm for computing geodesics on the universal Teichm\"uller space T(1) in the Weil-Petersson ($W P$) metric. Another realization for T(1) is the space of planar shapes, modulo translation and scale, and thus…
We develop a multiresolution approach to the problem of polygonal curve approximation. We show theoretically and experimentally that, if the simplification algorithm A used between any two successive levels of resolution satisfies some…