Related papers: lil'HDoC: An Algorithm for Good Arm Identification…
Best arm identification (or, pure exploration) in multi-armed bandits is a fundamental problem in machine learning. In this paper we study the distributed version of this problem where we have multiple agents, and they want to learn the…
Classification bandits are multi-armed bandit problems whose task is to classify a given set of arms into either positive or negative class depending on whether the rate of the arms with the expected reward of at least h is not less than w…
We study the problem of selecting $K$ arms with the highest expected rewards in a stochastic $n$-armed bandit game. This problem has a wide range of applications, e.g., A/B testing, crowdsourcing, simulation optimization. Our goal is to…
We study small-loss bounds for adversarial multi-armed bandits with graph feedback, that is, adaptive regret bounds that depend on the loss of the best arm or related quantities, instead of the total number of rounds. We derive the first…
We consider a stochastic bandit problem with a possibly infinite number of arms. We write $p^*$ for the proportion of optimal arms and $\Delta$ for the minimal mean-gap between optimal and sub-optimal arms. We characterize the optimal…
Motivated by a natural problem in online model selection with bandit information, we introduce and analyze a best arm identification problem in the rested bandit setting, wherein arm expected losses decrease with the number of times the arm…
The classical multi-armed bandit (MAB) problem involves a learner and a collection of K independent arms, each with its own ex ante unknown independent reward distribution. At each one of a finite number of rounds, the learner selects one…
We study fixed-confidence best-arm identification (BAI) where a cheap but potentially biased proxy (e.g., LLM judge) is available for every sample, while an expensive ground-truth label can only be acquired selectively when using a human…
In fixed budget bandit identification, an algorithm sequentially observes samples from several distributions up to a given final time. It then answers a query about the set of distributions. A good algorithm will have a small probability of…
Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this…
In pure-exploration problems, information is gathered sequentially to answer a question on the stochastic environment. While best-arm identification for linear bandits has been extensively studied in recent years, few works have been…
For the problem of task-agnostic reinforcement learning (RL), an agent first collects samples from an unknown environment without the supervision of reward signals, then is revealed with a reward and is asked to compute a corresponding…
We introduce the problem of best arm identification (BAI) with post-action context, a new BAI problem in a stochastic multi-armed bandit environment and the fixed-confidence setting. The problem addresses the scenarios in which the learner…
This study investigates an asymptotically locally minimax optimal algorithm for fixed-budget best-arm identification (BAI). We propose the Generalized Neyman Allocation (GNA) algorithm and demonstrate that its worst-case upper bound on the…
The challenge of identifying the best feasible arm within a fixed budget has attracted considerable interest in recent years. However, a notable gap remains in the literature: the exact exponential rate at which the error probability…
Motivated by the need to efficiently identify multiple candidates in high trial-and-error cost tasks such as drug discovery, we propose a near-optimal algorithm to identify all {\epsilon}-best arms (i.e., those at most {\epsilon} worse than…
We consider the problem of near-optimal arm identification in the fixed confidence setting of the infinitely armed bandit problem when nothing is known about the arm reservoir distribution. We (1) introduce a PAC-like framework within which…
We study best-arm identification in stochastic dueling bandits under the sole assumption that a Condorcet winner exists, i.e., an arm that wins each noisy pairwise comparison with probability at least $1/2$. We introduce a new…
In many applications, evaluating the effectiveness of different alternatives comes with varying costs or resource usage. Motivated by such heterogeneity, we study the Best Arm Identification with Resource Constraints (BAIwRC) problem, where…
We study the problem of best-arm identification (BAI) in the fixed-budget setting with heterogeneous reward variances. We propose two variance-adaptive BAI algorithms for this setting: SHVar for known reward variances and SHAdaVar for…