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Following rapid advancements in text and image generation, research has increasingly shifted towards 3D generation. Unlike the well-established pixel-based representation in images, 3D representations remain diverse and fragmented,…
Controllable image synthesis with user scribbles is a topic of keen interest in the computer vision community. In this paper, for the first time we study the problem of photorealistic image synthesis from incomplete and primitive human…
The observation that novice users seldom consult online help was made over twenty years ago. This observation still holds nowadays, although online help to the use of software for the general public has greatly improved in usability during…
3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose two anatomically inspired loss functions and use them with a weakly-supervised…
3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…
As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…
This report synthesizes findings from the November 2024 Community Workshop on Practical Reproducibility in HPC, which convened researchers, artifact authors, reviewers, and chairs of reproducibility initiatives to address the critical…
Highly configurable systems are highly complex systems, with the Linux kernel arguably being one of the most well-known ones. Since 2007, it has been a frequent target of the research community, conducting empirical studies and building…
Artificial Intelligence (AI) is increasingly used to analyze large amounts of data in various practices, such as object recognition. We are specifically interested in using AI-powered systems to engage local communities in developing plans…
Artificial intelligence (AI) provides considerable opportunities to assist human work. However, one crucial challenge of human-AI collaboration is that many AI algorithms operate in a black-box manner where the way how the AI makes…
In the task abstraction phase of the visualization design process, including in "design studies", a practitioner maps the observed domain goals to generalizable abstract tasks using visualization theory in order to better understand and…
Federated learning allows multiple clients to collaborate to train high-performance deep learning models while keeping the training data locally. However, when the local data of all clients are not independent and identically distributed…
Onboarding newcomers is vital for the sustainability of open-source software (OSS) projects. To lower barriers and increase engagement, OSS projects have dedicated experts who provide guidance for newcomers. However, timely responses are…
Designing digital artifacts is not a linear, straightforward process. This is particularly true when applying a user-centered design approach, or co-design, with users who are unable to participate in the design process. Although the…
Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However,…
Federated learning (FL) allows multiple clients to collectively train a high-performance global model without sharing their private data. However, the key challenge in federated learning is that the clients have significant statistical…
Generative AI for the creation of images is becoming a staple in the toolkit of digital artists and visual designers. The interaction with these systems is mediated by \emph{prompting}, a process in which users write a short text to…
AI tools like ChatGPT and Be-My-AI are increasingly being used by blind individuals. Although prior work has explored their use in some Do-It-Yourself (DIY) tasks by blind individuals, little is known about how they use these tools and the…
In this study, we tackle the complex task of generating 3D human-object interactions (HOI) from textual descriptions in a zero-shot text-to-3D manner. We identify and address two key challenges: the unsatisfactory outcomes of direct…
We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multiple opportunities of incorporating participatory design into research and industry practice. This workshop will become a venue to share…