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For blind and low-vision (BLV) individuals, digital math communication is uniquely difficult due to the lack of accessible tools. Currently, the state of the art is either code-based, like LaTeX, or WYSIWYG, like visual editors. However,…

Human-Computer Interaction · Computer Science 2026-03-17 Kenneth Ge , JooYoung Seo

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…

Graphics · Computer Science 2022-10-31 Yu Wei Tan , Alden Tan , Nicholas Nge , Anand Bhojan

Remote sighted assistance (RSA) has emerged as a conversational assistive technology, where remote sighted workers, i.e., agents, provide real-time assistance to users with vision impairments via video-chat-like communication. Researchers…

Human-Computer Interaction · Computer Science 2022-02-04 Jingyi Xie , Rui Yu , Sooyeon Lee , Yao Lyu , Syed Masum Billah , John M. Carroll

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

Despite their growing popularity, many public kiosks with touchscreens are inaccessible to blind people. Toucha11y is a working prototype that allows blind users to use existing inaccessible touchscreen kiosks independently and with little…

Robotics · Computer Science 2023-05-09 Jiasheng Li , Zeyu Yan , Arush Shah , Jonathan Lazar , Huaishu Peng

This paper presents a systematic literature review of music technology tailored for blind and low vision (BLV) individuals. Music activities can be particularly beneficial for BLV people. However, a systematic approach to organizing…

Human-Computer Interaction · Computer Science 2025-08-05 Shumeng Zhang , Raul Masu , Mela Bettega , Mingming Fan

The difficulty and consequent fear of travel is one of the most disabling consequences of blindness and severe vision impairment, affecting confidence and quality of life. Traditional tactile graphics are vital in the Orientation and…

Human-Computer Interaction · Computer Science 2025-01-17 Leona Holloway , Kim Marriott , Matthew Butler , Samuel Reinders

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

As the ageing population grows, older adults increasingly rely on wearable devices to monitor chronic conditions. However, conventional health data representations (HDRs) often present accessibility challenges, particularly for critical…

Human-Computer Interaction · Computer Science 2025-09-16 Peterson Jean , Emma Murphy , Enda Bates

Humans rely on their visual and tactile senses to develop a comprehensive 3D understanding of their physical environment. Recently, there has been a growing interest in exploring and manipulating objects using data-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Mauro Comi , Yijiong Lin , Alex Church , Alessio Tonioni , Laurence Aitchison , Nathan F. Lepora

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

Touch is an important sensing modality for humans, but it has not yet been incorporated into a multimodal generative language model. This is partially due to the difficulty of obtaining natural language labels for tactile data and the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Letian Fu , Gaurav Datta , Huang Huang , William Chung-Ho Panitch , Jaimyn Drake , Joseph Ortiz , Mustafa Mukadam , Mike Lambeta , Roberto Calandra , Ken Goldberg

We present drillboards, a technique for adaptive visualization dashboards consisting of a hierarchy of coordinated charts that the user can drill down to reach a desired level of detail depending on their expertise, interest, and desired…

Human-Computer Interaction · Computer Science 2025-02-18 Sungbok Shin , Inyoup Na , Niklas Elmqvist

In the digital landscape, the ubiquity of data visualizations in media underscores the necessity for accessibility to ensure inclusivity for all users, including those with visual impairments. Current visual content often fails to cater to…

Human-Computer Interaction · Computer Science 2024-09-27 Qiang Xu , Thomas Hurtut

TouchVR is a novel wearable haptic interface which can deliver multimodal tactile stimuli on the palm by DeltaTouch haptic display and vibrotactile feedback on the fingertips by vibration motors for the Virtual Reality (VR) user. DeltaTouch…

Robotics · Computer Science 2019-11-12 Daria Trinitatova , Dzmitry Tsetserukou

Gadgets helping the disabled, especially blind that are in least accessibility of information, use acoustic methods that can cause stress to ear and infringe user's privacy. Even if some project uses embedded Radio Frequency Identification…

Multiagent Systems · Computer Science 2011-09-12 Tae Qinghui , Muhammad Yasir Malik , Youngjee Hong , Jinwoo Park

As social VR applications grow in popularity, blind and low vision users encounter continued accessibility barriers. Yet social VR, which enables multiple people to engage in the same virtual space, presents a unique opportunity to allow…

Human-Computer Interaction · Computer Science 2024-10-30 Jazmin Collins , Crescentia Jung , Yeonju Jang , Danielle Montour , Andrea Stevenson Won , Shiri Azenkot

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

A touch sensitive screen displays the information on the screen and also receives the input by sensing a user's touch on the same screen. This mechanism facilitates system interaction directly through the screen without needing a mouse or…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra
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