Related papers: Building graphs with high minimum degree on a budg…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…
Consider a complete graph $K_n$ with edge weights drawn independently from a uniform distribution $U(0,1)$. The weight of the shortest (minimum-weight) path $P_1$ between two given vertices is known to be $\ln n / n$, asymptotically. Define…
Consider the random subgraph process on a base graph $G$ on $n$ vertices: a sequence $\lbrace G_t \rbrace _{t=0} ^{|E(G)|}$ of random subgraphs of $G$ obtained by choosing an ordering of the edges of $G$ uniformly at random, and by…
Given graphs $H_1, H_2$, a {red, blue}-coloring of the edges of a graph $G$ is a critical coloring if $G$ has neither a red $H_1$ nor a blue $ H_2$. A non-complete graph $G$ is $(H_1, H_2)$-co-critical if $G$ admits a critical coloring, but…
Motivated by applications in network epidemiology, we consider the problem of determining whether it is possible to delete at most $k$ edges from a given input graph (of small treewidth) so that the resulting graph avoids a set…
We construct a family of maximal linklessly embeddable graphs on $n$ vertices and $3n-5$ edges for all $n\ge 10$, and another family on $n$ vertices and $m< \frac{25n}{12}-\frac{1}{4}$ edges for all $n\ge 13$. The latter significantly…
Erd\H{o}s asked whether for any $n$-vertex graph $G$, the parameter $p^*(G)=\min \sum_{i\ge 1} (|V(G_i)|-1)$ is at most $\lfloor n^2/4\rfloor$, where the minimum is taken over all edge decompositions of $G$ into edge-disjoint cliques $G_i$.…
A construction of Alon and Krivelevich gives highly pseudorandom $K_k$-free graphs on $n$ vertices with edge density equal to $\Theta(n^{-1/(k -2)})$. In this short note we improve their result by constructing an infinite family of highly…
We revisit the problem of designing sublinear algorithms for estimating the average degree of an $n$-vertex graph. The standard access model for graphs allows for the following queries: sampling a uniform random vertex, the degree of a…
A variant of the Erd\H{o}s-S\'os conjecture, posed by Havet, Reed, Stein and Wood, states that every graph with minimum degree at least $\lfloor 2k/3 \rfloor$ and maximum degree at least $k$ contains a copy of every tree with $k$ edges.…
We introduce and study a novel semi-random multigraph process, described as follows. The process starts with an empty graph on $n$ vertices. In every round of the process, one vertex $v$ of the graph is picked uniformly at random and…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
Degree-based graph construction is an ubiquitous problem in network modeling, ranging from social sciences to chemical compounds and biochemical reaction networks in the cell. This problem includes existence, enumeration, exhaustive…
A graph of order $n$ is said to be $k$-\emph{factor-critical} $(0\le k<n)$ if the removal of any $k$ vertices results in a graph with a perfect matching. A $k$-factor-critical graph $G$ is \emph{minimal} if $G-e$ is not $k$-factor-critical…
Let $\{G_i\}$ be the random graph process: starting with an empty graph $G_0$ with $n$ vertices, in every step $i \geq 1$ the graph $G_i$ is formed by taking an edge chosen uniformly at random among the non-existing ones and adding it to…
The generation of random graphs using edge swaps provides a reliable method to draw uniformly random samples of sets of graphs respecting some simple constraints, e.g. degree distributions. However, in general, it is not necessarily…
A key concept for many graph layout algorithms is planarity, a graph property that allows to draw vertices and edges crossing-free in the plane. Important is the generalization to $k$-planar graphs, which can be drawn in the plane with at…