Related papers: Dynamic Maximal Matching in Clique Networks
We present parameterized streaming algorithms for the graph matching problem in both the dynamic and the insert-only models. For the dynamic streaming model, we present a one-pass algorithm that, with high probability, computes a…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
We present a fully dynamic algorithm for maintaining approximate maximum weight matching in general weighted graphs. The algorithm maintains a matching ${\cal M}$ whose weight is at least $1/8 M^{*}$ where $M^{*}$ is the weight of the…
In this paper, we study the maximum clique problem on hyperbolic random graphs. A hyperbolic random graph is a mathematical model for analyzing scale-free networks since it effectively explains the power-law degree distribution of…
We study the consensus problem in a synchronous distributed system of $n$ nodes under an adaptive adversary that has a slightly outdated view of the system and can block all incoming and outgoing communication of a constant fraction of the…
In fully dynamic clustering problems, a clustering of a given data set in a metric space must be maintained while it is modified through insertions and deletions of individual points. In this paper, we resolve the complexity of fully…
Link streams offer a good model for representing interactions over time. They consist of links $(b,e,u,v)$, where $u$ and $v$ are vertices interacting during the whole time interval $[b,e]$. In this paper, we deal with the problem of…
We present two algorithms for dynamically maintaining a spanning forest of a graph undergoing edge insertions and deletions. Our algorithms guarantee {\em worst-case update time} and work against an adaptive adversary, meaning that an edge…
We consider the following online optimization problem. We are given a graph $G$ and each vertex of the graph is assigned to one of $\ell$ servers, where servers have capacity $k$ and we assume that the graph has $\ell \cdot k$ vertices.…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
In this paper we study the problem of dynamically maintaining graph properties under batches of edge insertions and deletions in the massively parallel model of computation. In this setting, the graph is stored on a number of machines, each…
For a graph G=(V,E), finding a set of disjoint edges that do not share any vertices is called a matching problem, and finding the maximum matching is a fundamental problem in the theory of distributed graph algorithms. Although local…
The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, information retrieval and many other areas related to the World Wide Web. There exist several algorithms for the problem with…
We study the problem of estimating the maximum matching size in graphs whose edges are revealed in a streaming manner. We consider both insertion-only streams and dynamic streams and present new upper and lower bound results for both…
We consider leader election in clique networks, where $n$ nodes are connected by point-to-point communication links. For the synchronous clique under simultaneous wake-up, i.e., where all nodes start executing the algorithm in round $1$, we…
In this paper, we consider tree decompositions, branch decompositions, and clique decompositions. We improve the running time of dynamic programming algorithms on these graph decompositions for a large number of problems as a function of…
We give improved algorithms for maintaining edge-orientations of a fully-dynamic graph, such that the out-degree of each vertex is bounded. On one hand, we show how to orient the edges such that the out-degree of each vertex is proportional…
We present the first data structures that maintain near optimal maximum cardinality and maximum weighted matchings on sparse graphs in sublinear time per update. Our main result is a data structure that maintains a $(1+\epsilon)$…
We present the first deterministic data structures for maintaining approximate minimum vertex cover and maximum matching in a fully dynamic graph $G = (V,E)$, with $|V| = n$ and $|E| =m$, in $o(\sqrt{m}\,)$ time per update. In particular,…
We present a randomized algorithm for dynamic graph connectivity. With failure probability less than $1/n^c$ (for any constant $c$ we choose), our solution has worst case running time $O(\log^3 n)$ per edge insertion, $O(\log^4 n)$ per edge…