Related papers: Towards Lifelong Scene Graph Generation with Knowl…
Continual learning in computer vision faces the critical challenge of catastrophic forgetting, where models struggle to retain prior knowledge while adapting to new tasks. Although recent studies have attempted to leverage the…
Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as…
In Scene Graph Generation (SGG), structured representations are extracted from visual inputs as object nodes and connecting predicates, enabling image-based reasoning for diverse downstream tasks. While fully supervised SGG has improved…
Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…
Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very…
Video scene graph generation (VidSGG) aims to identify objects in visual scenes and infer their relationships for a given video. It requires not only a comprehensive understanding of each object scattered on the whole scene but also a deep…
With the rapid advances in generative adversarial networks (GANs), the visual quality of synthesised scenes keeps improving, including for complex urban scenes with applications to automated driving. We address in this work a continual…
Spatio-Temporal Scene Graphs (STSGs) provide a concise and expressive representation of dynamic scenes by modeling objects and their evolving relationships over time. However, real-world visual relationships often exhibit a long-tailed…
Graph neural networks (GNNs) have emerged as the standard method for numerous tasks on graph-structured data such as node classification. However, real-world graphs are often evolving over time and even new classes may arise. We model these…
Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…
Learning similarity between scene graphs and images aims to estimate a similarity score given a scene graph and an image. There is currently no research dedicated to this task, although it is critical for scene graph generation and…
Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose…
Dynamic scenes contain intricate spatio-temporal information, crucial for mobile robots, UAVs, and autonomous driving systems to make informed decisions. Parsing these scenes into semantic triplets <Subject-Predicate-Object> for accurate…
Scene graph generation models understand the scene through object and predicate recognition, but are prone to mistakes due to the challenges of perception in the wild. Perception errors often lead to nonsensical compositions in the output…
Lifelong learning is challenging for deep neural networks due to their susceptibility to catastrophic forgetting. Catastrophic forgetting occurs when a trained network is not able to maintain its ability to accomplish previously learned…
Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…
Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…
Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…
Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object…
Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…