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Blockchains offer a decentralized and secure execution environment strong enough to host cryptocurrencies, but the state-replication model makes on-chain computation expensive. To avoid heavy on-chain workloads, systems like Truebit and…

Computer Science and Game Theory · Computer Science 2026-02-06 Suhyeon Lee , Dieu-Huyen Nguyen , Donghwan Lee

Context. Innovation is promoted in companies to help them stay competitive. Four types of innovation are defined: product, process, business, and organizational. Objective. We want to understand the perception of the innovation concept in…

Software Engineering · Computer Science 2022-08-04 Johan Linåker , Husan Munir , Per Runeson , Björn Regnell , Claes Schrewelius

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

Scientific competitions are crucial in the field of service robotics. They foster knowledge exchange and allow teams to test their research in unstandardized scenarios and compare result. Such is the case of RoboCup@Home. However, keeping…

Robotics · Computer Science 2019-03-07 Mauricio Matamoros , Viktor Seib , Dietrich Paulus

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

Social and Information Networks · Computer Science 2022-12-27 Lin Zhang , Rui Li

The last several years have brought a growing body of work on ensuring that recommender systems are in some sense consumer-fair -- that is, they provide comparable quality of service, accuracy of representation, and other effects to their…

Information Retrieval · Computer Science 2022-09-09 Michael D. Ekstrand , Maria Soledad Pera

The importance of innovation in the world's economy, now undeniable, draws great attention to the need to improve organizations' creative potential. In the last 60 years, hundreds of books have been written on the subject and hundreds of…

Computers and Society · Computer Science 2016-11-17 Sophie Morin , Jean-Marc Robert , Liane Gabora

Designing a good reward function is essential to robot planning and reinforcement learning, but it can also be challenging and frustrating. The reward needs to work across multiple different environments, and that often requires many…

Robotics · Computer Science 2018-06-08 Ellis Ratner , Dylan Hadfield-Menell , Anca D. Dragan

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

Artificial Intelligence · Computer Science 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

Research communities have developed benchmark datasets across domains to compare the performance of algorithms and techniques However, tracking the progress in these research areas is not easy, as publications appear in different venues at…

Artificial Intelligence · Computer Science 2025-07-24 Zhe Chen , Daniel Harabor , Ryan Hechnenberger , Nathan R. Sturtevant

Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…

Computers and Society · Computer Science 2017-12-11 Valdemar Švábenský , Jan Vykopal

Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games industry evolves to adopt machine learning (ML) more widely, it…

Artificial Intelligence · Computer Science 2020-09-02 Mikhail Jacob , Sam Devlin , Katja Hofmann

Technology designers often strive to design systems that are flexible enough to be used in a wide range of situations. Software engineers, in particular, are trained to seek general solutions to problems. General solutions can be used not…

Computers and Society · Computer Science 2007-05-23 Lorrie Faith Cranor , Rebecca N. Wright

Real-world robotic tasks require complex reward functions. When we define the problem the robot needs to solve, we pretend that a designer specifies this complex reward exactly, and it is set in stone from then on. In practice, however,…

Robotics · Computer Science 2021-11-19 Jerry Zhi-Yang He , Anca D. Dragan

In today's dynamic and interconnected world, resource constraints pose significant challenges across various domains, ranging from networks, logistics and manufacturing to project management and optimization, etc. Resource-constrained…

Computer Science and Game Theory · Computer Science 2023-11-09 Shiksha Singhal

With the advent of Web 2.0, an increasing number of web sites has started offering their data over the web in standard formats and exposed their functionality as APIs. A new type of applications has taken advantage of the new data and…

Computers and Society · Computer Science 2014-10-21 Lampros Goussis , Ioannis E. Foukarakis , Dimitrios N. Kallergis

Over the last 20 years, a very large number of startups have been launched, ranging from mobile application and game providers to enormous corporations that have started as tiny startups. Startups are an important topic for research and…

Software Engineering · Computer Science 2021-08-21 Juhani Risku

Computational social science research, particularly online studies, often involves exposing participants to the adverse phenomenon the researchers aim to study. Examples include presenting conspiracy theories in surveys, exposing systems to…

Computers and Society · Computer Science 2026-03-03 Protiva Sen , Laurent Hébert-Dufresne , Pablo Bose , Juniper Lovato

We introduce the General Video Game Rule Generation problem, and the eponymous software framework which will be used in a new track of the General Video Game AI (GVGAI) competition. The problem is, given a game level as input, to generate…

Artificial Intelligence · Computer Science 2019-06-13 Ahmed Khalifa , Michael Cerny Green , Diego Perez-Liebana , Julian Togelius
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