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While the accuracy of 3D human pose estimation from images has steadily improved on benchmark datasets, the best methods still fail in many real-world scenarios. This suggests that there is a domain gap between current datasets and common…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Priyanka Patel , Chun-Hao P. Huang , Joachim Tesch , David T. Hoffmann , Shashank Tripathi , Michael J. Black

Recent research has shown that controllable image generation based on pre-trained GANs can benefit a wide range of computer vision tasks. However, less attention has been devoted to 3D vision tasks. In light of this, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Feng Liu , Xiaoming Liu

This paper presents a novel framework to recover \emph{detailed} avatar from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, texture, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-21 Hao Zhu , Xinxin Zuo , Haotian Yang , Sen Wang , Xun Cao , Ruigang Yang

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Paul Henderson , Vittorio Ferrari

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Sun Yu , Ye Yun , Liu Wu , Gao Wenpeng , Fu YiLi , Mei Tao

Reconstructing photo-realistic and topology-aware animatable human avatars from monocular videos remains challenging in computer vision and graphics. Recently, methods using 3D Gaussians to represent the human body have emerged, offering…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Haoyu Zhao , Chen Yang , Hao Wang , Xingyue Zhao , Wei Shen

Joint rendering and deformation of mesh and 3D Gaussian Splatting (3DGS) have significant value as both representa tions offer complementary advantages for graphics applica tions. However, due to differences in representation and ren dering…

We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of domains including spatial intelligence, embodied intelligence, and autonomous driving. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hanxin Zhu , Cong Wang , Peiyan Tu , Jiayi Luo , Tianyu He , Xin Jin , Zhibo Chen

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Rohit Das , Tzung-Han Lin , Ko-Chih Wang

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic garments that can be adjusted to various unseen poses. In…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xiongzheng Li , Jinsong Zhang , Yu-Kun Lai , Jingyu Yang , Kun Li

Large Language Model (LLM)-based Automated Program Repair (APR) has shown strong potential on textual benchmarks, yet struggles in multimodal scenarios where bugs are reported with GUI screenshots. Existing methods typically convert images…

Software Engineering · Computer Science 2026-04-10 Zhuoyao Liu , Zhengran Zeng , Shu-Dong Huang , Yang Liu , Shikun Zhang , Wei Ye

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Guénolé Fiche , Simon Leglaive , Xavier Alameda-Pineda , Francesc Moreno-Noguer

Monocular 3D clothed human reconstruction aims to create a complete 3D avatar from a single image. To tackle the human geometry lacking in one RGB image, current methods typically resort to a preceding model for an explicit geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Nanjie Yao , Gangjian Zhang , Wenhao Shen , Jian Shu , Hao Wang

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Binbin Xu , Lingni Ma , Yuting Ye , Tanner Schmidt , Christopher D. Twigg , Steven Lovegrove

We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Tong He , Yuanlu Xu , Shunsuke Saito , Stefano Soatto , Tony Tung

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Yingxuan You , Ren Li , Corentin Dumery , Cong Cao , Hao Li , Pascal Fua