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Functional dexterous grasping requires precise hand-object interaction, going beyond simple gripping. Existing affordance-based methods primarily predict coarse interaction regions and cannot directly constrain the grasping posture, leading…

Robotics · Computer Science 2025-08-13 Fan Yang , Dongsheng Luo , Wenrui Chen , Jiacheng Lin , Junjie Cai , Kailun Yang , Zhiyong Li , Yaonan Wang

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Planning in realistic environments requires searching in large planning spaces. Affordances are a powerful concept to simplify this search, because they model what actions can be successful in a given situation. However, the classical…

Robotics · Computer Science 2021-06-24 Danfei Xu , Ajay Mandlekar , Roberto Martín-Martín , Yuke Zhu , Silvio Savarese , Li Fei-Fei

Understanding humans from LiDAR point clouds is one of the most critical tasks in autonomous driving due to its close relationships with pedestrian safety, yet it remains challenging in the presence of diverse human-object interactions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Daniel Sungho Jung , Dohee Cho , Kyoung Mu Lee

3D object removal is an important sub-task in 3D scene editing, with broad applications in scene understanding, augmented reality, and robotics. However, existing methods struggle to achieve a desirable balance among consistency, usability,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jingcheng Ni , Weiguang Zhao , Daniel Wang , Ziyao Zeng , Chenyu You , Alex Wong , Kaizhu Huang

Decomposing 3D assets into material parts is a common task for artists, yet remains a highly manual process. In this work, we introduce Select Any Material (SAMa), a material selection approach for in-the-wild objects in arbitrary 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Michael Fischer , Iliyan Georgiev , Thibault Groueix , Vladimir G. Kim , Tobias Ritschel , Valentin Deschaintre

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Haodong Yan , Hang Yu , Zhide Zhong , Weilin Yuan , Xin Gong , Zehang Luo , Chengxi Heyu , Junfeng Li , Wenxuan Song , Shunbo Zhou , Haoang Li

Diffusion Handles is a novel approach to enabling 3D object edits on diffusion images. We accomplish these edits using existing pre-trained diffusion models, and 2D image depth estimation, without any fine-tuning or 3D object retrieval. The…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Karran Pandey , Paul Guerrero , Matheus Gadelha , Yannick Hold-Geoffroy , Karan Singh , Niloy Mitra

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Patrick Kwon , Chen Chen , Hanbyul Joo

We focus on the human-humanoid interaction task optionally with an object. We propose a new task named online full-body motion reaction synthesis, which generates humanoid reactions based on the human actor's motions. The previous work only…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yunze Liu , Changxi Chen , Li Yi

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

We present DreamHOI, a novel method for zero-shot synthesis of human-object interactions (HOIs), enabling a 3D human model to realistically interact with any given object based on a textual description. This task is complicated by the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Thomas Hanwen Zhu , Ruining Li , Tomas Jakab

Affordance learning is a complex challenge in many applications, where existing approaches primarily focus on the geometric structures, visual knowledge, and affordance labels of objects to determine interactable regions. However, extending…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Nghia Vu , Tuong Do , Khang Nguyen , Baoru Huang , Nhat Le , Binh Xuan Nguyen , Erman Tjiputra , Quang D. Tran , Ravi Prakash , Te-Chuan Chiu , Anh Nguyen

Affordance detection presents intricate challenges and has a wide range of robotic applications. Previous works have faced limitations such as the complexities of 3D object shapes, the wide range of potential affordances on real-world…

Robotics · Computer Science 2023-09-21 Tuan Van Vo , Minh Nhat Vu , Baoru Huang , Toan Nguyen , Ngan Le , Thieu Vo , Anh Nguyen

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Visual affordance learning is a key component for robots to understand how to interact with objects. Conventional approaches in this field rely on pre-defined objects and actions, falling short of capturing diverse interactions in realworld…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

Acquiring knowledge about object interactions and affordances can facilitate scene understanding and human-robot collaboration tasks. As humans tend to use objects in many different ways depending on the scene and the objects' availability,…

Artificial Intelligence · Computer Science 2023-04-13 Alexia Toumpa , Anthony G. Cohn

We present a method for inferring diverse 3D models of human-object interactions from images. Reasoning about how humans interact with objects in complex scenes from a single 2D image is a challenging task given ambiguities arising from the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Xi Wang , Gen Li , Yen-Ling Kuo , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle to simultaneously achieve high rendering quality, physical…

Graphics · Computer Science 2026-04-10 Weiquan Wang , Jun Xiao , Yi Yang , Yueting Zhuang , Long Chen

Mobile robot platforms will increasingly be tasked with activities that involve grasping and manipulating objects in open world environments. Affordance understanding provides a robot with means to realise its goals and execute its tasks,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Gertjan Burghouts , Marianne Schaaphok , Michael van Bekkum , Wouter Meijer , Fieke Hillerström , Jelle van Mil
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