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Photographs captured by smartphones and mid-range cameras have limited spatial resolution and dynamic range, with noisy response in underexposed regions and color artefacts in saturated areas. This paper introduces the first approach (to…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Bruno Lecouat , Thomas Eboli , Jean Ponce , Julien Mairal

This paper tackles high-dynamic-range (HDR) image reconstruction given only a single low-dynamic-range (LDR) image as input. While the existing methods focus on minimizing the mean-squared-error (MSE) between the target and reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Kenta Moriwaki , Ryota Yoshihashi , Rei Kawakami , Shaodi You , Takeshi Naemura

Recent modern displays are now able to render high dynamic range (HDR), high resolution (HR) videos of up to 8K UHD (Ultra High Definition). Consequently, UHD HDR broadcasting and streaming have emerged as high quality premium services.…

Image and Video Processing · Electrical Eng. & Systems 2019-09-04 Soo Ye Kim , Jihyong Oh , Munchurl Kim

High dynamic range (HDR) imaging is an indispensable technique in modern photography. Traditional methods focus on HDR reconstruction from multiple images, solving the core problems of image alignment, fusion, and tone mapping, yet having a…

Image and Video Processing · Electrical Eng. & Systems 2022-10-31 Phuoc-Hieu Le , Quynh Le , Rang Nguyen , Binh-Son Hua

In dynamic scenes, images often suffer from dynamic blur due to superposition of motions or low signal-noise ratio resulted from quick shutter speed when avoiding motions. Recovering sharp and clean results from the captured images heavily…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Cheng Zhang , Shaolin Su , Yu Zhu , Qingsen Yan , Jinqiu Sun , Yanning Zhang

We present SGS-Intrinsic, an indoor inverse rendering framework that works well for sparse-view images. Unlike existing 3D Gaussian Splatting (3DGS) based methods that focus on object-centric reconstruction and fail to work under sparse…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jiahao Niu , Rongjia Zheng , Wenju Xu , Wei-Shi Zheng , Qing Zhang

We propose a neural inverse rendering pipeline called IRON that operates on photometric images and outputs high-quality 3D content in the format of triangle meshes and material textures readily deployable in existing graphics pipelines. Our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Kai Zhang , Fujun Luan , Zhengqi Li , Noah Snavely

Snapshot HDR imaging is essential to capture the full dynamic range of a scene in a single exposure, making it essential for video and dynamic environments where motion prevents the use of multi-exposure techniques or complex hardware…

Image and Video Processing · Electrical Eng. & Systems 2026-03-06 Teresa Stürzenhofäcker , Moritz Klimm , Jürgen Seiler , André Kaup

Exploratory analysis of scalar fields on surface meshes presents significant challenges in identifying and visualizing important regions, particularly on the surface's backside. Previous visualization methods achieved only a limited…

Graphics · Computer Science 2024-05-30 Kai Lawonn , Monique Meuschke , Tobias Günther

A solution to the inversion problem of scattering would offer aberration-free diffraction-limited 3D images without the resolution and depth-of-field limitations of lens-based tomographic systems. Powerful algorithms are increasingly being…

Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Lukas Bösiger , Mihai Dusmanu , Marc Pollefeys , Zuria Bauer

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Xuening Zhu , Renjiao Yi , Xin Wen , Chenyang Zhu , Kai Xu

We introduce Stanford-ORB, a new real-world 3D Object inverse Rendering Benchmark. Recent advances in inverse rendering have enabled a wide range of real-world applications in 3D content generation, moving rapidly from research and…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Zhengfei Kuang , Yunzhi Zhang , Hong-Xing Yu , Samir Agarwala , Shangzhe Wu , Jiajun Wu

High-resolution (HR) videos play a crucial role in many computer vision applications. Although existing video restoration (VR) methods can significantly enhance video quality by exploiting temporal information across video frames, they are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Mary Aiyetigbo , Wanqi Yuan , Feng Luo , Nianyi Li

Existing time-resolved non-line-of-sight (NLOS) imaging methods reconstruct hidden scenes by inverting the optical paths of indirect illumination measured at visible relay surfaces. These methods are prone to reconstruction artifacts due to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Kiseok Choi , Inchul Kim , Dongyoung Choi , Julio Marco , Diego Gutierrez , Min H. Kim

Modeling outdoor scenes for the synthetic 3D environment requires the recovery of reflectance/albedo information from raw images, which is an ill-posed problem due to the complicated unmodeled physics in this process (e.g., indirect…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Shuang Song , Rongjun Qin

Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiang Gao , Xinmu Wang , Yuanpeng Liu , Yue Wang , Junqi Huang , Wei Chen , Xianfeng Gu

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Patrick Noras , Jun Myeong Choi , Didier Stricker , Pieter Peers , Roni Sengupta

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…

Graphics · Computer Science 2025-05-02 Letian Huang , Dongwei Ye , Jialin Dan , Chengzhi Tao , Huiwen Liu , Kun Zhou , Bo Ren , Yuanqi Li , Yanwen Guo , Jie Guo
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