Related papers: Hyper-Realist Rendering: A Theoretical Framework
In this work, I propose a way to help high school students and the general population understand quantum concepts by adopting a new inherently dual representation. Major difficulties in explaining to people the basic concepts of quantum…
Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish…
Semantic Heterogeneity is conventionally understood as the existence of variance in the representation of a target reality when modelled, by independent parties, in different databases, schemas and/ or data. We argue that the mere encoding…
The ubiquitous nature of modern Information Retrieval and Virtual World give rise to new realities. To what extent are these "realities" real? Which "physics" should be applied to quantitatively describe them? In this essay I dwell on few…
In the conventional approach to lens imaging, rays are used to map object points to image points. However, many students have a need to think of the image as a whole. To answer this need, lens imaging is reinterpreted as a superposition of…
We introduce a general framework for visual forecasting, which directly imitates visual sequences without additional supervision. As a result, our model can be applied at several semantic levels and does not require any domain knowledge or…
Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…
Text-to-image generation has shown remarkable progress with the emergence of diffusion models. However, these models often generate factually inconsistent images, failing to accurately reflect the factual information and common sense…
Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…
We propose a framework called inverse augmented reality (IAR) which describes the scenario that a virtual agent living in the virtual world can observe both virtual objects and real objects. This is different from the traditional augmented…
Perceptual learning enables humans to recognize and represent stimuli invariant to various transformations and build a consistent representation of the self and physical world. Such representations preserve the invariant physical relations…
Recent advances in generative imagery have brought forth outpainting and inpainting models that can produce high-quality, plausible image content in unknown regions. However, the content these models hallucinate is necessarily inauthentic,…
Augmented reality, where digital objects are overlaid and combined with the ordinary visual surface, is a technology under rapid development, which has long been a part of visions of the digital future. In this article, I examine how gaze…
We describe the task of Visual Understanding and Narration, in which a robot (or agent) generates text for the images that it collects when navigating its environment, by answering open-ended questions, such as 'what happens, or might have…
Hypernymy, textual entailment, and image captioning can be seen as special cases of a single visual-semantic hierarchy over words, sentences, and images. In this paper we advocate for explicitly modeling the partial order structure of this…
Reasoning about images/objects and their hierarchical interactions is a key concept for the next generation of computer vision approaches. Here we present a new framework to deal with it through a visual hierarchical context-based…
The representation of parallax on virtual environment is still a problem to be studied. Common algorithms, such as Bump Mapping, Parallax Mapping and Displacement Mapping, treats this problem for small disparity between a real object and a…
Lexical Semantics is concerned with how words encode mental representations of the world, i.e., concepts . We call this type of concepts, classification concepts . In this paper, we focus on Visual Semantics , namely on how humans build…
Representation learning is the foundation for the recent success of neural network models. However, the distributed representations generated by neural networks are far from ideal. Due to their highly entangled nature, they are di cult to…
We present a method for composing photorealistic scenes from captured images of objects. Our work builds upon neural radiance fields (NeRFs), which implicitly model the volumetric density and directionally-emitted radiance of a scene. While…