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ATL is a temporal logic geared towards the specification and verification of properties in multi-agents systems. It allows to reason on the existence of strategies for coalitions of agents in order to enforce a given property. In this…

Logic in Computer Science · Computer Science 2015-07-01 Francois Laroussinie , Nicolas Markey , Ghassan Oreiby

A central problem in the theory of multi-agent reinforcement learning (MARL) is to understand what structural conditions and algorithmic principles lead to sample-efficient learning guarantees, and how these considerations change as we move…

Machine Learning · Computer Science 2023-05-02 Dylan J. Foster , Dean P. Foster , Noah Golowich , Alexander Rakhlin

Multi-agent reinforcement learning (MARL) methods, while effective in zero-sum or positive-sum games, often yield suboptimal outcomes in general-sum games where cooperation is essential for achieving globally optimal outcomes. Matrix game…

Computer Science and Game Theory · Computer Science 2024-08-09 Mustafa Yasir , Andrew Howes , Vasilios Mavroudis , Chris Hicks

Multi-agent reinforcement learning (MARL) has become effective in tackling discrete cooperative game scenarios. However, MARL has yet to penetrate settings beyond those modelled by team and zero-sum games, confining it to a small subset of…

Multiagent Systems · Computer Science 2021-06-16 David Mguni , Yutong Wu , Yali Du , Yaodong Yang , Ziyi Wang , Minne Li , Ying Wen , Joel Jennings , Jun Wang

We consider the problem of learning temporal logic formulas from examples of system behavior. Learning temporal properties has crystallized as an effective mean to explain complex temporal behaviors. Several efficient algorithms have been…

Logic in Computer Science · Computer Science 2024-08-09 Benjamin Bordais , Daniel Neider , Rajarshi Roy

We formalise and study multi-agent timed models MAPTs (Multi-Agent with timed Periodic Tasks), where each agent is associated to a regular timed schema upon which all possibles actions of the agent rely. MAPTs allow for an accelerated…

Multiagent Systems · Computer Science 2019-11-19 Johan Arcile , Raymond Devillers , Hanna Klaudel

We consider the problem of synthesizing resilient and stochastically stable strategies for systems of cooperating agents striving to minimize the expected time between consecutive visits to selected locations in a known environment. A…

Multiagent Systems · Computer Science 2023-05-18 David Klaška , Antonín Kučera , Martin Kurečka , Vít Musil , Petr Novotný , Vojtěch Řehák

In order to solve complex, long-horizon tasks, intelligent robots need to carry out high-level, abstract planning and reasoning in conjunction with motion planning. However, abstract models are typically lossy and plans or policies computed…

Artificial Intelligence · Computer Science 2020-06-02 Naman Shah , Deepak Kala Vasudevan , Kislay Kumar , Pranav Kamojjhala , Siddharth Srivastava

This technical report presents a comprehensive formal verification approach for probabilistic agent systems modeling ballistic rocket flight trajectories using Probabilistic Alternating-Time Temporal Logic (PATL). We describe an innovative…

Logic in Computer Science · Computer Science 2025-12-01 Damian Kurpiewski , Jędrzej Michalczyk , Wojciech Jamroga , Jerzy Julian Michalski , Teofil Sidoruk

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

We propose a new variant of the strategic classification problem: a principal reveals a classifier, and $n$ agents report their (possibly manipulated) features to be classified. Motivated by real-world applications, our model crucially…

Computer Science and Game Theory · Computer Science 2025-02-28 Safwan Hossain , Evi Micha , Yiling Chen , Ariel Procaccia

In the study of reactive systems, qualitative properties are usually easier to model and analyze than quantitative properties. This is especially true in systems where mutually beneficial cooperation between agents is possible, such as…

Computer Science and Game Theory · Computer Science 2023-05-18 Senthil Rajasekaran , Suguman Bansal , Moshe Y. Vardi

Multi-agent reinforcement learning (MARL) extends (single-agent) reinforcement learning (RL) by introducing additional agents and (potentially) partial observability of the environment. Consequently, algorithms for solving MARL problems…

Multiagent Systems · Computer Science 2019-09-12 Yilun Zhou , Derrik E. Asher , Nicholas R. Waytowich , Julie A. Shah

The challenge of engineering autonomous agents capable of navigating the stochastic and adversarial nature of the physical world has historically resided at the intersection of symbolic logic and control theory. Traditional multi-agent…

Artificial Intelligence · Computer Science 2026-05-05 Manuel Hernández , Eduardo Sánchez-Soto

The design and application of multi-agent systems (MAS) require reasoning about the effects of modifications on their underlying structure. In particular, such changes may impact the satisfaction of system specifications and the strategic…

Logic in Computer Science · Computer Science 2025-05-01 Rustam Galimullin , Maksim Gladyshev , Munyque Mittelmann , Nima Motamed

There has been substantial progress in the inference of formal behavioural specifications from sample trajectories, for example, using Linear Temporal Logic (LTL). However, these techniques cannot handle specifications that correctly…

Logic in Computer Science · Computer Science 2025-05-20 Rajarshi Roy , Yash Pote , David Parker , Marta Kwiatkowska

Strategy logic (SL) is a powerful temporal logic that enables strategic reasoning in multi-agent systems. SL supports explicit (first-order) quantification over strategies and provides a logical framework to express many important…

Multiagent Systems · Computer Science 2024-03-21 Raven Beutner , Bernd Finkbeiner

Standpoint linear temporal logic ($SLTL$) is a recently introduced extension of classical linear temporal logic ($LTL$) with standpoint modalities. Intuitively, these modalities allow to express that, from agent $a$'s standpoint, it is…

Logic in Computer Science · Computer Science 2025-02-28 Rajab Aghamov , Christel Baier , Toghrul Karimov , Rupak Majumdar , Joël Ouaknine , Jakob Piribauer , Timm Spork

We consider qualitative strategy synthesis for the formalism called consumption Markov decision processes. This formalism can model dynamics of an agents that operates under resource constraints in a stochastic environment. The presented…

Artificial Intelligence · Computer Science 2021-05-06 František Blahoudek , Petr Novotný , Melkior Ornik , Pranay Thangeda , Ufuk Topcu

In order for artificial agents to coordinate effectively with people, they must act consistently with existing conventions (e.g. how to navigate in traffic, which language to speak, or how to coordinate with teammates). A group's…

Artificial Intelligence · Computer Science 2019-03-14 Adam Lerer , Alexander Peysakhovich