English
Related papers

Related papers: Scaling Face Interaction Graph Networks to Real Wo…

200 papers

Identifying objects in an image and their mutual relationships as a scene graph leads to a deep understanding of image content. Despite the recent advancement in deep learning, the detection and labeling of visual object relationships…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Rajat Koner , Poulami Sinhamahapatra , Volker Tresp

The ability for computational agents to reason about the high-level content of real world scene images is important for many applications. Existing attempts at addressing the problem of complex scene understanding lack representational…

Computer Vision and Pattern Recognition · Computer Science 2018-02-20 Zachary A. Daniels , Dimitris N. Metaxas

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Linning Xu , Yuanbo Xiangli , Sida Peng , Xingang Pan , Nanxuan Zhao , Christian Theobalt , Bo Dai , Dahua Lin

The ability of neural radiance fields or NeRFs to conduct accurate 3D modelling has motivated application of the technique to scene representation. Previous approaches have mainly followed a centralised learning paradigm, which assumes that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-03 Lachlan Holden , Feras Dayoub , David Harvey , Tat-Jun Chin

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

Accurate physics simulation is essential for robotic learning and control, yet analytical simulators often fail to capture complex contact dynamics, while learning-based simulators typically require large amounts of costly real-world data.…

Robotics · Computer Science 2026-05-26 Zhenhao Huang , Siyuan Luo , Bingyang Zhou , Ziqiu Zeng , Jason Pho , Fan Shi

Simulating particle dynamics with high fidelity is crucial for solving real-world interaction and control tasks involving liquids in design, graphics, and robotics. Recently, data-driven approaches, particularly those based on graph neural…

Machine Learning · Computer Science 2025-12-01 Niteesh Midlagajni , Constantin A. Rothkopf

Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects…

Understanding a scene by decoding the visual relationships depicted in an image has been a long studied problem. While the recent advances in deep learning and the usage of deep neural networks have achieved near human accuracy on many…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Aniket Agarwal , Ayush Mangal , Vipul

Physical simulations that accurately model reality are crucial for many engineering disciplines such as mechanical engineering and robotic motion planning. In recent years, learned Graph Network Simulators produced accurate mesh-based…

Machine Learning · Computer Science 2023-03-08 Jonas Linkerhägner , Niklas Freymuth , Paul Maria Scheikl , Franziska Mathis-Ullrich , Gerhard Neumann

We tackle the task of scalable unsupervised object-centric representation learning on 3D scenes. Existing approaches to object-centric representation learning show limitations in generalizing to larger scenes as their learning processes…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Tianyu Wang , Kee Siong Ng , Miaomiao Liu

We use neural radiance fields (NeRFs) to build interactive 3D environments from large-scale visual captures spanning buildings or even multiple city blocks collected primarily from drones. In contrast to single object scenes (on which NeRFs…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Haithem Turki , Deva Ramanan , Mahadev Satyanarayanan

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Capturing long-range dependencies in feature representations is crucial for many visual recognition tasks. Despite recent successes of deep convolutional networks, it remains challenging to model non-local context relations between visual…

Computer Vision and Pattern Recognition · Computer Science 2019-05-29 Songyang Zhang , Shipeng Yan , Xuming He

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

Consider scene understanding problems such as predicting where a person is probably reaching, or inferring the pose of 3D objects from depth images, or inferring the probable street crossings of pedestrians at a busy intersection. This…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Javier Felip , Nilesh Ahuja , David Gómez-Gutiérrez , Omesh Tickoo , Vikash Mansinghka

Numerical simulation is a predominant tool for studying the dynamics in complex systems, but large-scale simulations are often intractable due to computational limitations. Here, we introduce the Neural Graph Simulator (NGS) for simulating…

Machine Learning · Computer Science 2024-11-15 Hoyun Choi , Sungyeop Lee , B. Kahng , Junghyo Jo

We present a method enabling the scaling of NeRFs to learn a large number of semantically-similar scenes. We combine two techniques to improve the required training time and memory cost per scene. First, we learn a 3D-aware latent space in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Antoine Schnepf , Karim Kassab , Jean-Yves Franceschi , Laurent Caraffa , Flavian Vasile , Jeremie Mary , Andrew Comport , Valérie Gouet-Brunet