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Virtual museums aim to promote access to cultural artifacts. However, they often face the challenge of getting audiences to read and understand a large amount of information in an uncontrolled online environment. Inspired by successful…

Human-Computer Interaction · Computer Science 2019-02-12 Zhenjie Zhao

Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and…

Human-Computer Interaction · Computer Science 2024-10-22 Jingling Zhang , Qianjie Wei , Xiaoying Wei , Mingming Fan

MetaDecorator, is a framework that empowers users to personalize virtual spaces. By leveraging text-driven prompts and image synthesis techniques, MetaDecorator adorns static panoramas captured by 360{\deg} imaging devices, transforming…

Human-Computer Interaction · Computer Science 2025-01-28 Shuang Xie , Yang Liu , Jeannie S. A. Lee , Haiwei Dong

The disruption to tourism and travel caused by the COVID-related health crisis highlighted the potential of virtual tourism to provide a universally accessible way to engage in cultural experiences. 360-degree virtual tours, showing a…

Human-Computer Interaction · Computer Science 2023-10-18 Roman Shikhri , Lev Poretski , Joel Lanir

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

Human-Computer Interaction · Computer Science 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

With the large language model showing human-like logical reasoning and understanding ability, whether agents based on the large language model can simulate the interaction behavior of real users, so as to build a reliable virtual…

Information Retrieval · Computer Science 2024-03-05 Chenwei Zhang , Wenran Lu , Chunhe Ni , Hongbo Wang , Jiang Wu

Most popular goal-oriented dialogue agents are capable of understanding the conversational context. However, with the surge of virtual assistants with screen, the next generation of agents are required to also understand screen context in…

Machine Learning · Computer Science 2021-11-26 Sanchit Agarwal , Jan Jezabek , Arijit Biswas , Emre Barut , Shuyang Gao , Tagyoung Chung

Many cultural institutions have made large digitized visual collections available online, often under permissible re-use licences. Creating interfaces for exploring and searching these collections is difficult, particularly in the absence…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Taylor Arnold , Lauren Tilton

In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…

Human-Computer Interaction · Computer Science 2025-03-26 Ghazanfar Ali , Hong-Quan Le , Junho Kim , Seoung-won Hwang , Jae-In Hwang

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

The rapid development of large language and multimodal models has sparked significant interest in using proprietary models, such as GPT-4o, to develop autonomous agents capable of handling real-world scenarios like web navigation. Although…

Computation and Language · Computer Science 2024-10-28 Hongliang He , Wenlin Yao , Kaixin Ma , Wenhao Yu , Hongming Zhang , Tianqing Fang , Zhenzhong Lan , Dong Yu

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

We present VR PreM+, an innovative VR system designed to enhance web exploration beyond traditional computer screens. Unlike static 2D displays, VR PreM+ leverages 3D environments to create an immersive pre-learning experience. Using…

Human-Computer Interaction · Computer Science 2023-11-02 Ze Gao , Xiang Li , Changkun Liu , Xian Wang , Anqi Wang , Liang Yang , Yuyang Wang , Pan Hui , Tristan Braud

Recent efforts to enable visual navigation using large language models have mainly focused on developing complex prompt systems. These systems incorporate instructions, observations, and history into massive text prompts, which are then…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yao-Hung Hubert Tsai , Vansh Dhar , Jialu Li , Bowen Zhang , Jian Zhang

The recent surge in artificial intelligence, particularly in multimodal processing technology, has advanced human-computer interaction, by altering how intelligent systems perceive, understand, and respond to contextual information (i.e.,…

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

Machine Learning · Computer Science 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this…

Human-Computer Interaction · Computer Science 2024-05-24 Daniel Martin , Sandra Malpica , Diego Gutierrez , Belen Masia , Ana Serrano

Offering diverse perspectives on a museum artifact can deepen visitors' understanding and help avoid the cognitive limitations of a single narrative, ultimately enhancing their overall experience. Physical museums promote diversity through…

Human-Computer Interaction · Computer Science 2025-08-12 Mingyang Su , Chao Liu , Jingling Zhang , WU Shuang , Mingming Fan

In this paper, we present a novel multi-modal attention guidance method designed to address the challenges of turn-taking dynamics in meetings and enhance group conversations within virtual reality (VR) environments. Recognizing the…

Human-Computer Interaction · Computer Science 2024-06-21 Geonsun Lee , Dae Yeol Lee , Guan-Ming Su , Dinesh Manocha
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