Related papers: PointGL: A Simple Global-Local Framework for Effic…
The paper presents a learning-based method for computing a discriminative 3D point cloud descriptor for place recognition purposes. Existing methods, such as PointNetVLAD, are based on unordered point cloud representation. They use PointNet…
While several convolution-like operators have recently been proposed for extracting features out of point clouds, down-sampling an unordered point cloud in a deep neural network has not been rigorously studied. Existing methods down-sample…
Point cloud segmentation and classification are some of the primary tasks in 3D computer vision with applications ranging from augmented reality to robotics. However, processing point clouds using deep learning-based algorithms is quite…
Self-supervised learning has emerged as a prominent research direction in point cloud processing. While existing models predominantly concentrate on reconstruction tasks at higher encoder layers, they often neglect the effective utilization…
Graph-based Point Cloud Networks (PCNs) are powerful tools for processing sparse sensor data with irregular geometries, as found in high-energy physics detectors. However, deploying models in such environments remains challenging due to…
3D point-cloud-based perception is a challenging but crucial computer vision task. A point-cloud consists of a sparse, unstructured, and unordered set of points. To understand a point-cloud, previous point-based methods, such as PointNet++,…
Point cloud completion is a generation and estimation issue derived from the partial point clouds, which plays a vital role in the applications in 3D computer vision. The progress of deep learning (DL) has impressively improved the…
In this paper, we introduce a Point Recurrent Neural Network (PointRNN) for moving point cloud processing. At each time step, PointRNN takes point coordinates $\boldsymbol{P} \in \mathbb{R}^{n \times 3}$ and point features $\boldsymbol{X}…
In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…
In this work we introduce Lean Point Networks (LPNs) to train deeper and more accurate point processing networks by relying on three novel point processing blocks that improve memory consumption, inference time, and accuracy: a…
Analyzing the geometric and semantic properties of 3D point clouds through the deep networks is still challenging due to the irregularity and sparsity of samplings of their geometric structures. This paper presents a new method to define…
Feature descriptors of point clouds are used in several applications, such as registration and part segmentation of 3D point clouds. Learning discriminative representations of local geometric features is unquestionably the most important…
Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…
In this paper, we propose PCPNet, a deep-learning based approach for estimating local 3D shape properties in point clouds. In contrast to the majority of prior techniques that concentrate on global or mid-level attributes, e.g., for shape…
Point cloud registration is a key task in many computational fields. Previous correspondence matching based methods require the inputs to have distinctive geometric structures to fit a 3D rigid transformation according to point-wise sparse…
Deep learning on point clouds plays a vital role in a wide range of applications such as autonomous driving and AR/VR. These applications interact with people in real-time on edge devices and thus require low latency and low energy.…
In recent years, there has been a significant increase in the utilization of deep learning methods, particularly convolutional neural networks (CNNs), which have emerged as the dominant approach in various domains that involve structured…
Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…
This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…