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Imitation learning algorithms learn viable policies by imitating an expert's behavior when reward signals are not available. Generative Adversarial Imitation Learning (GAIL) is a state-of-the-art algorithm for learning policies when the…

In generative adversarial imitation learning (GAIL), the agent aims to learn a policy from an expert demonstration so that its performance cannot be discriminated from the expert policy on a certain predefined reward set. In this paper, we…

Machine Learning · Computer Science 2021-08-20 Zhihan Liu , Yufeng Zhang , Zuyue Fu , Zhuoran Yang , Zhaoran Wang

Generative Adversarial Imitation Learning (GAIL) can learn policies without explicitly defining the reward function from demonstrations. GAIL has the potential to learn policies with high-dimensional observations as input, e.g., images. By…

Robotics · Computer Science 2022-09-22 Yoshihisa Tsurumine , Takamitsu Matsubara

Generative adversarial imitation learning (GAIL) has attracted increasing attention in the field of robot learning. It enables robots to learn a policy to achieve a task demonstrated by an expert while simultaneously estimating the reward…

Machine Learning · Computer Science 2019-11-04 Kyoichiro Kobayashi , Takato Horii , Ryo Iwaki , Yukie Nagai , Minoru Asada

This paper presents a cooperative multi-agent deep reinforcement learning (MADRL) approach for unmmaned aerial vehicle (UAV)-aided mobile edge computing (MEC) networks. An UAV with computing capability can provide task offlaoding services…

Information Theory · Computer Science 2024-07-04 Mintae Kim , Hoon Lee , Sangwon Hwang , Merouane Debbah , Inkyu Lee

Generative Adversarial Imitation Learning (GAIL) trains a generative policy to mimic a demonstrator. It uses on-policy Reinforcement Learning (RL) to optimize a reward signal derived from a GAN-like discriminator. A major drawback of GAIL…

Machine Learning · Computer Science 2024-10-30 Tianjiao Luo , Tim Pearce , Huayu Chen , Jianfei Chen , Jun Zhu

In the real world, unmanned surface vehicles (USV) often need to coordinate with each other to accomplish specific tasks. However, achieving cooperative control in multi-agent systems is challenging due to issues such as non-stationarity…

Robotics · Computer Science 2024-10-30 Y. Wang , Y. Zhao

Adversarial Imitation Learning (AIL) is a broad family of imitation learning methods designed to mimic expert behaviors from demonstrations. While AIL has shown state-of-the-art performance on imitation learning with only small number of…

Machine Learning · Computer Science 2020-02-21 Ruohan Wang , Carlo Ciliberto , Pierluigi Amadori , Yiannis Demiris

The introduction of the generative adversarial imitation learning (GAIL) algorithm has spurred the development of scalable imitation learning approaches using deep neural networks. Many of the algorithms that followed used a similar…

Machine Learning · Computer Science 2023-09-21 Kai Arulkumaran , Dan Ogawa Lillrank

Human beings are able to understand objectives and learn by simply observing others perform a task. Imitation learning methods aim to replicate such capabilities, however, they generally depend on access to a full set of optimal states and…

Machine Learning · Computer Science 2021-03-10 Edoardo Cetin , Oya Celiktutan

Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such…

Decision-making in long-tail scenarios is pivotal to autonomous-driving development, and realistic and challenging simulations play a crucial role in testing safety-critical situations. However, existing open-source datasets lack systematic…

Robotics · Computer Science 2025-09-09 Chuancheng Zhang , Zhenhao Wang , Jiangcheng Wang , Kun Su , Qiang Lv , Bin Jiang , Kunkun Hao , Wenyu Wang

Imitation learning (IL) aims to learn a policy from expert demonstrations that minimizes the discrepancy between the learner and expert behaviors. Various imitation learning algorithms have been proposed with different pre-determined…

Machine Learning · Computer Science 2020-11-20 Xin Zhang , Yanhua Li , Ziming Zhang , Zhi-Li Zhang

This paper presents a novel satellite attitude control framework that integrates Soft Actor-Critic (SAC) reinforcement learning with Generative Adversarial Imitation Learning (GAIL) to achieve robust performance under various unknown…

Systems and Control · Electrical Eng. & Systems 2025-07-03 Zhizhuo Zhang , Hao Peng , Xiaoli Bai

Many modern methods for imitation learning and inverse reinforcement learning, such as GAIL or AIRL, are based on an adversarial formulation. These methods apply GANs to match the expert's distribution over states and actions with the…

Machine Learning · Computer Science 2020-08-11 Oleg Arenz , Gerhard Neumann

Recently, an abundant amount of urban vehicle trajectory data has been collected in road networks. Many studies have used machine learning algorithms to analyze patterns in vehicle trajectories to predict location sequences of individual…

Machine Learning · Computer Science 2021-10-01 Seongjin Choi , Jiwon Kim , Hwasoo Yeo

Reinforcement learning (RL) provides a powerful framework for decision-making, but its application in practice often requires a carefully designed reward function. Adversarial Imitation Learning (AIL) sheds light on automatic policy…

Machine Learning · Computer Science 2024-02-05 Kaifeng Zhang , Rui Zhao , Ziming Zhang , Yang Gao

With the evolution of various advanced driver assistance system (ADAS) platforms, the design of autonomous driving system is becoming more complex and safety-critical. The autonomous driving system simultaneously activates multiple ADAS…

Robotics · Computer Science 2019-05-15 MyungJae Shin , Joongheon Kim

We demonstrate the first large-scale application of model-based generative adversarial imitation learning (MGAIL) to the task of dense urban self-driving. We augment standard MGAIL using a hierarchical model to enable generalization to…

Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohamed Younes , Ewa Kijak , Richard Kulpa , Simon Malinowski , Franck Multon