Related papers: Investigating Color Blind User Interface Accessibi…
Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…
Individuals with visual impairments, encompassing both partial and total difficulties in visual perception, are referred to as visually impaired (VI) people. An estimated 2.2 billion individuals worldwide are affected by visual impairments.…
Graphical user interface testing is significantly challenging, and automating it even more so. Test-driven development is impractical: it generally requires an initial implementation of the GUI to generate golden images or to construct…
Cognitive-Driven Development (CDD) is a coding design technique that aims to reduce the cognitive effort that developers place in understanding a given code unit (e.g., a class). By following CDD design practices, it is expected that the…
This research presents a proof-of-concept prototype of an all-in-one mixed reality application platform, developed to investigate the needs and expectations of users from mixed reality systems. The study involved an extensive user study…
Code vulnerability detection (CVD) is essential for addressing and preventing system security issues, playing a crucial role in ensuring software security. Previous learning-based vulnerability detection methods rely on either fine-tuning…
Access to dermatological care is a major issue, with an estimated 3 billion people lacking access to care globally. Artificial intelligence (AI) may aid in triaging skin diseases. However, most AI models have not been rigorously assessed on…
Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…
The paper presents a 3D interactive representation of fairly large picture collections which facilitates browsing through unstructured sets of icons or pictures. Implementation of this representation implies choosing between two…
This paper presents a framework for developing a live vision-correcting display (VCD) to address refractive visual aberrations without the need for traditional vision correction devices like glasses or contact lenses, particularly in…
Context: Accessibility issues (e.g., small size and narrow interval) in mobile applications (apps) lead to obstacles for billions of low vision users in interacting with Graphical User Interfaces (GUIs). Although GUI accessibility scanning…
This paper provides a comprehensive and, to our knowledge, the first review of inclusive human-computer interaction (HCI) within autonomous vehicles (AVs) and human-driven cars with partial autonomy, emphasizing accessibility and…
Ideas about how to increase the unconscious participation in interaction between 'a human' and 'a computer' are developed in this paper. Evidence of impact of the unconscious functioning is presented. The unconscious is characterised as…
The human visual color response is driven by specialized cells called cones, which exist in three types, viz. R, G, and B. Software is developed to simulate how color images are displayed for different types of color blindness. Specified…
According to the World Health Organization(WHO), it is estimated that approximately 1.3 billion people live with some forms of vision impairment globally, of whom 36 million are blind. Due to their disability, engaging these minority into…
The study develops and tests a method that can gradually find a sweet spot between user experience and visual intensity of website elements to maximise user conversion with minimal adverse effect. In the first phase of the study, we develop…
When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…
As a result of continuing advances in computer capabilities, it is becoming increasingly difficult to distinguish between humans and computers in the digital world. We propose using the fundamental human ability to distinguish between…
Navigation and mobility are some of the major problems faced by visually impaired people in their daily lives. Advances in computer vision led to the proposal of some navigation systems. However, most of them require expensive and/or heavy…
Large Vision-Language Models (LVLMs) have advanced considerably, intertwining visual recognition and language understanding to generate content that is not only coherent but also contextually attuned. Despite their success, LVLMs still…