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Three-dimensional (3D) data visualizations, such as surface plots, are vital in STEM fields from biomedical imaging to spectroscopy, yet remain largely inaccessible to blind and low-vision (BLV) people. To address this gap, we conducted an…

Human-Computer Interaction · Computer Science 2026-04-13 Sanchita S. Kamath , Aziz N Zeidieh , Venkatesh Potluri , Sile O'Modhrain , Kenneth Perry , JooYoung Seo

Online dating has become the dominant way romantic relationships begin, yet current platforms strip the nonverbal cues: gaze, facial expression, body posture, response timing, that humans rely on to signal comfort, disinterest, and consent,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ratna Kandala , Niva Manchanda , Akshata Kishore Moharir

Software testing is a fundamental process of software development, and prior work has shown that visualizations of test results support testers' decision-making. However, Human-Computer Interaction research on software testing has yet to…

Human-Computer Interaction · Computer Science 2026-05-07 Brandon Lit , Anthony Maocheia-Ricci , Thomas Driscoll

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

Human-Computer Interaction · Computer Science 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

With the popularization of cell phones, laptops, and tablets, Liquid Crystal Displays (LCDs) have become one of the main types of User Interface (UI) in the modern world. While LCDs are widely used for retrieving text information, the…

Human-Computer Interaction · Computer Science 2021-04-12 Zeliang Cheng , Vahab Vahdat , Yingzi Lin

Tactile graphics are widely used to present maps and statistical diagrams to blind and low vision (BLV) people, with accessibility guidelines recommending their use for graphics where spatial relationships are important. Their use is…

Human-Computer Interaction · Computer Science 2025-12-08 Kim Marriott , Matthew Butler , Leona Holloway , Bill Jolley , Bongshin Lee , Bruce Maguire , Danielle Albers Szafir

As LLM-based computer-use agents (CUAs) begin to autonomously interact with real-world interfaces, understanding their vulnerability to manipulative interface designs becomes increasingly critical. We introduce SusBench, an online benchmark…

Human-Computer Interaction · Computer Science 2026-02-24 Longjie Guo , Chenjie Yuan , Mingyuan Zhong , Robert Wolfe , Ruican Zhong , Yue Xu , Bingbing Wen , Hua Shen , Lucy Lu Wang , Alexis Hiniker

Psychophysical experiments remain the most reliable approach for perceptual image quality assessment (IQA), yet their cost and limited scalability encourage automated approaches. We investigate whether Vision Language Models (VLMs) can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Imran Mehmood , Imad Ali Shah , Ming Ronnier Luo , Brian Deegan

The quality of user experience online is affected by the relevance and placement of advertisements. We propose a new system for selecting and displaying visual advertisements in image search result sets. Our method compares the visual…

Computer Vision and Pattern Recognition · Computer Science 2016-04-25 Yannis Kalantidis , Ayman Farahat , Lyndon Kennedy , Ricardo Baeza-Yates , David A. Shamma

With the widespread adoption of large vision-language models, the capacity for color vision in these models is crucial. However, the color vision abilities of large visual-language models have not yet been thoroughly explored. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Hongfei Ye , Bin Chen , Wenxi Liu , Yu Zhang , Zhao Li , Dandan Ni , Hongyang Chen

Creating Computer Vision (CV) models remains a complex practice, despite their ubiquity. Access to data, the requirement for ML expertise, and model opacity are just a few points of complexity that limit the ability of end-users to build,…

Human-Computer Interaction · Computer Science 2024-03-19 Hayeong Song , Gonzalo Ramos , Peter Bodik

The perception of color is one of the most important aspects of human vision. From an evolutionary perspective, the accurate perception of color is crucial to distinguishing friend from foe, and food from fatal poison. As a result, humans…

Image and Video Processing · Electrical Eng. & Systems 2023-04-24 Abhinau K. Venkataramanan

Designing effective user interfaces (UIs) for virtual reality (VR) is essential to enhance user immersion, usability, comfort, and accessibility in virtual environments. Despite the growing adoption of VR across domains, there is a…

Human-Computer Interaction · Computer Science 2026-04-22 Esin Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

Visual similarities discovery (VSD) is an important task with broad e-commerce applications. Given an image of a certain object, the goal of VSD is to retrieve images of different objects with high perceptual visual similarity. Although…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Oren Barkan , Tal Reiss , Jonathan Weill , Ori Katz , Roy Hirsch , Itzik Malkiel , Noam Koenigstein

The proliferation of Large Language Model (LLM)-based Graphical User Interface (GUI) agents in web browsing scenarios present complex unintended consequences (UCs). This paper characterizes three UCs from three perspectives: phenomena,…

Human-Computer Interaction · Computer Science 2025-05-19 Shuning Zhang , Jingruo Chen , Zhiqi Gao , Jiajing Gao , Xin Yi , Hewu Li

Exposure to disturbing imagery can significantly impact individuals, especially professionals who encounter such content as part of their work. This paper presents a user study, involving 107 participants, predominantly journalists and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Ioannis Sarridis , Jochen Spangenberg , Olga Papadopoulou , Symeon Papadopoulos

Over the past decade, considerable research has been directed towards assistive technologies to support people with vision impairments using machine learning, computer vision, image enhancement, and/or augmented/virtual reality. However,…

Human-Computer Interaction · Computer Science 2025-05-29 Bhanuka Gamage , Leona Holloway , Nicola McDowell , Thanh-Toan Do , Nicholas Seow Chiang Price , Arthur James Lowery , Kim Marriott

Most commercially available optical see-through head-mounted displays (OST-HMDs) utilize optical combiners to simultaneously visualize the physical background and virtual objects. The displayed images perceived by users are a blend of…

Graphics · Computer Science 2021-01-11 Yunjin Zhang , Rui Wang , Yifan , Peng , Wei Hua , Hujun Bao

Color sequences, ordered sets of colors for data visualization, that balance aesthetics with accessibility considerations are presented. In order to model aesthetic preference, data were collected with an online survey, and the results were…

Graphics · Computer Science 2024-03-01 Matthew A. Petroff

This paper proposes a more comprehensive evaluation methodology to measure the usability and user experience qualities of accessible synchronous computer-mediated communication applications. The methodology goes beyond current practices by…

Human-Computer Interaction · Computer Science 2011-02-17 Fernando G. Lobo , Marielba Zacarias , Paulo A. Condado , Teresa Romão , Rui Godinho , Manuel Moreno
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