Related papers: Eye Motion Matters for 3D Face Reconstruction
Perception in 3D has become standard practice for a large part of robotics applications. High quality 3D perception is costly. Our previous work on a nodding 2D Lidar provides high quality 3D depth information with low cost, but the sparse…
Recently, deep learning-based facial landmark detection for in-the-wild faces has achieved significant improvement. However, there are still challenges in face landmark detection in other domains (e.g. cartoon, caricature, etc). This is due…
In this study, we show that landmark detection or face alignment task is not a single and independent problem. Instead, its robustness can be greatly improved with auxiliary information. Specifically, we jointly optimize landmark detection…
Some visual search tasks require to memorize the location of stimuli that have been previously scanned. Considerations about the eye movements raise the question of how we are able to maintain a coherent memory, despite the frequent…
Computer vision is largely based on 2D techniques, with 3D vision still relegated to a relatively narrow subset of applications. However, by building on recent advances in 3D models such as neural radiance fields, some authors have shown…
The proliferation of commercial egocentric devices offers a unique lens into human behavior, yet reconstructing full-body 3D motion remains difficult due to frequent self-occlusion and the 'out-of-sight' nature of the wearer's limbs. While…
3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained…
3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g.,…
We present a novel boundary-aware face alignment algorithm by utilising boundary lines as the geometric structure of a human face to help facial landmark localisation. Unlike the conventional heatmap based method and regression based…
Monocular 3D reconstruction of articulated object categories is challenging due to the lack of training data and the inherent ill-posedness of the problem. In this work we use video self-supervision, forcing the consistency of consecutive…
Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking for interactive…
Various imaging modalities allow for time-dependent image reconstructions from measurements where its acquisition also has a time-dependent nature. Magnetic particle imaging (MPI) falls into this class of imaging modalities and it thus also…
The ability to display rich facial expressions is crucial for human-like robotic heads. While manually defining such expressions is intricate, there already exist approaches to automatically learn them. In this work one such approach is…
Accurate face recognition systems are increasingly important in sensitive applications like border control or migration management. Therefore, it becomes crucial to quantify the quality of facial images to ensure that low-quality images are…
We examine a variety of numerical methods that arise when considering dynamical systems in the context of physics-based simulations of deformable objects. Such problems arise in various applications, including animation, robotics, control…
The increasing availability of intraoral scanning devices has heightened their importance in modern clinical orthodontics. Clinicians utilize advanced Computer-Aided Design techniques to create patient-specific treatment plans that include…
Recent works based on deep learning and facial priors have succeeded in super-resolving severely degraded facial images. However, the prior knowledge is not fully exploited in existing methods, since facial priors such as landmark and…
3D Morphable Models (3DMMs) provide promising 3D face reconstructions in various applications. However, existing methods struggle to reconstruct faces with extreme expressions due to deficiencies in supervisory signals, such as sparse or…
With the growing success of text or image guided 3D generators, users demand more control over the generation process, appearance stylization being one of them. Given a reference image, this requires adapting the appearance of a generated…
3D reconstruction is vital for applications in autonomous driving, virtual reality, augmented reality, and the metaverse. Recent advancements such as Neural Radiance Fields(NeRF) and 3D Gaussian Splatting (3DGS) have transformed the field,…