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Real-time rendering of high-fidelity and animatable avatars from monocular videos remains a challenging problem in computer vision and graphics. Over the past few years, the Neural Radiance Field (NeRF) has made significant progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Qipeng Yan , Mingyang Sun , Lihua Zhang

Despite recent advancements in the Large Reconstruction Model (LRM) demonstrating impressive results, when extending its input from single image to multiple images, it exhibits inefficiencies, subpar geometric and texture quality, as well…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Mengfei Li , Xiaoxiao Long , Yixun Liang , Weiyu Li , Yuan Liu , Peng Li , Wenhan Luo , Wenping Wang , Yike Guo

We innovate in stereo vision by explicitly providing analytical 3D surface models as viewed by a cyclopean eye model that incorporate depth discontinuities and occlusions. This geometrical foundation combined with learned stereo features…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Sherlon Almeida da Silva , Davi Geiger , Luiz Velho , Moacir Antonelli Ponti

We propose a novel deep reinforcement learning-based approach for 3D object reconstruction from monocular images. Prior works that use mesh representations are template based. Thus, they are limited to the reconstruction of objects that…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Tarek Ben Charrada , Hedi Tabia , Aladine Chetouani , Hamid Laga

We present FHAvatar, a novel framework for reconstructing 3D Gaussian avatars with composable face and hair components from an arbitrary number of views. Unlike previous approaches that couple facial and hair representations within a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yujie Sun , Zhuoqiang Cai , Chaoyue Niu , Jianchuan Chen , Zhiwen Chen , Chengfei Lv , Fan Wu

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing telepresence. However, per-frame 3D reconstruction exhibits…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Henry Fuchs , Shalini De Mello , Koki Nagano

Existing 3D mask learning methods encounter performance bottlenecks under limited data, and our objective is to overcome this limitation. In this paper, we introduce a triple point masking scheme, named TPM, which serves as a scalable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Jiaming Liu , Linghe Kong , Yue Wu , Maoguo Gong , Hao Li , Qiguang Miao , Wenping Ma , Can Qin

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

The three-dimensional reconstruction of scenes from multiple views has made impressive strides in recent years, chiefly by methods correlating isolated feature points, intensities, or curvilinear structure. In the general setting, i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2017-07-14 Anil Usumezbas , Ricardo Fabbri , Benjamin Kimia

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Jiaxin Huang , Sheng Miao , BangBang Yang , Yuewen Ma , Yiyi Liao

We propose a learning-based method that solves monocular stereo and can be extended to fuse depth information from multiple target frames. Given two unconstrained images from a monocular camera with known intrinsic calibration, our network…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Kaixuan Wang , Shaojie Shen

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

We present Instant Volumetric Head Avatars (INSTA), a novel approach for reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic neural radiance field based on neural graphics primitives embedded around a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wojciech Zielonka , Timo Bolkart , Justus Thies

Monocular depth estimation plays a crucial role in 3D recognition and understanding. One key limitation of existing approaches lies in their lack of structural information exploitation, which leads to inaccurate spatial layout,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Tian Chen , Shijie An , Yuan Zhang , Chongyang Ma , Huayan Wang , Xiaoyan Guo , Wen Zheng

Reconstructing geometry and topology structures from raw unstructured data has always been an important research topic in indoor mapping research. In this paper, we aim to reconstruct the floorplan with a vectorized representation from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yuzhou Liu , Lingjie Zhu , Xiaodong Ma , Hanqiao Ye , Xiang Gao , Xianwei Zheng , Shuhan Shen

To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Jaesung Choe , Sunghoon Im , Francois Rameau , Minjun Kang , In So Kweon

We propose StreamME, a method focuses on fast 3D avatar reconstruction. The StreamME synchronously records and reconstructs a head avatar from live video streams without any pre-cached data, enabling seamless integration of the…

Graphics · Computer Science 2025-07-24 Luchuan Song , Yang Zhou , Zhan Xu , Yi Zhou , Deepali Aneja , Chenliang Xu

Automatic augmentation methods have recently become a crucial pillar for strong model performance in vision tasks. While existing automatic augmentation methods need to trade off simplicity, cost and performance, we present a most simple…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Samuel G. Müller , Frank Hutter

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Boyuan Wang , Runqi Ouyang , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Chaojun Ni , Xiaopei Zhang , Guan Huang , Yijie Ren , Lihong Liu , Xingang Wang

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann
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