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3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence. Current 3D-VL models rely heavily on sophisticated modules,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Ziyu Zhu , Xiaojian Ma , Yixin Chen , Zhidong Deng , Siyuan Huang , Qing Li

Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yilun Chen , Shuai Yang , Haifeng Huang , Tai Wang , Runsen Xu , Ruiyuan Lyu , Dahua Lin , Jiangmiao Pang

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhuofan Zhang , Ziyu Zhu , Junhao Li , Pengxiang Li , Tianxu Wang , Tengyu Liu , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Siyuan Huang , Qing Li

We present a novel task for cross-dataset visual grounding in 3D scenes (Cross3DVG), which overcomes limitations of existing 3D visual grounding models, specifically their restricted 3D resources and consequent tendencies of overfitting a…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Taiki Miyanishi , Daichi Azuma , Shuhei Kurita , Motoki Kawanabe

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence. However, current 3D-VLP datasets are hindered by limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Dejie Yang , Zhu Xu , Wentao Mo , Qingchao Chen , Siyuan Huang , Yang Liu

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Ayush Jain , Alexander Swerdlow , Yuzhou Wang , Sergio Arnaud , Ada Martin , Alexander Sax , Franziska Meier , Katerina Fragkiadaki

3D visual grounding is the task of localizing the object in a 3D scene which is referred by a description in natural language. With a wide range of applications ranging from autonomous indoor robotics to AR/VR, the task has recently risen…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Ozan Unal , Christos Sakaridis , Suman Saha , Luc Van Gool

3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separately pre-trained vision and text encoders, resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yinuo Zheng , Lipeng Gu , Honghua Chen , Liangliang Nan , Mingqiang Wei

3D vision-language (VL) reasoning has gained significant attention due to its potential to bridge the 3D physical world with natural language descriptions. Existing approaches typically follow task-specific, highly specialized paradigms.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Hao Liu , Yanni Ma , Yan Liu , Haihong Xiao , Ying He

3D visual grounding consists of identifying the instance in a 3D scene which is referred by an accompanying language description. While several architectures have been proposed within the commonly employed grounding-by-selection framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Sombit Dey , Ozan Unal , Christos Sakaridis , Luc Van Gool

3D visual grounding (3DVG) involves localizing entities in a 3D scene referred to by natural language text. Such models are useful for embodied AI and scene retrieval applications, which involve searching for objects or patterns using…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Austin T. Wang , ZeMing Gong , Angel X. Chang

Complex 3D scene understanding has gained increasing attention, with scene encoding strategies playing a crucial role in this success. However, the optimal scene encoding strategies for various scenarios remain unclear, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Yunze Man , Shuhong Zheng , Zhipeng Bao , Martial Hebert , Liang-Yan Gui , Yu-Xiong Wang

For robots to understand human instructions and perform meaningful tasks in the near future, it is important to develop learned models that comprehend referential language to identify common objects in real-world 3D scenes. In this paper,…

Robotics · Computer Science 2021-11-08 Junha Roh , Karthik Desingh , Ali Farhadi , Dieter Fox

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Mengjiao Ma , Qi Ma , Yue Li , Jiahuan Cheng , Runyi Yang , Bin Ren , Nikola Popovic , Mingqiang Wei , Nicu Sebe , Luc Van Gool , Theo Gevers , Martin R. Oswald , Danda Pani Paudel

Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Niyati Rawal , Sushant Ravva , Shah Alam Abir , Saksham Jain , Aman Chadha , Vinija Jain , Suranjana Trivedy , Amitava Das
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