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In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology…

Human-Computer Interaction · Computer Science 2025-07-22 Lou Schwartz , Mohammad Ghoniem , Valérie Maquil , Adrien Coppens , Johannes Hermen

Due to their privileged position halfway between the physical and the cyber universes, user interfaces may play an important role in preventing, tolerating, and learning from scenarios potentially affecting mission safety and the user's…

Human-Computer Interaction · Computer Science 2015-04-16 Vincenzo De Florio , Chris Blondia

Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…

Human-Computer Interaction · Computer Science 2024-10-30 Crescentia Jung , Jazmin Collins , Ricardo E. Gonzalez Penuela , Jonathan Isaac Segal , Andrea Stevenson Won , Shiri Azenkot

This paper describes the design and evaluation of the vision-based classification of social gestures, such as handshake, hug, high-five, etc. This is a component of the mediated social touch systems, which can be incorporated into…

Human-Computer Interaction · Computer Science 2017-07-11 Yuan Yao , Svetlana Yarosh

Many companies have a suite of digital tools, such as Enterprise Social Networks, conferencing and document sharing software, and email, to facilitate collaboration among employees. During, or at the end of a collaboration, documents are…

Human-Computer Interaction · Computer Science 2019-05-17 Antoine Flepp , Julie Dugdale , Fabrice Bourge , Tiphaine Marie-Cardot

Sensing surface vibrations promise unobtrusive interaction for smart home systems by enabling gesture recognition on existing everyday surfaces without disturbing living-space design. Existing approaches typically address only parts of the…

Hardware Architecture · Computer Science 2026-05-12 Florian Hettstedt , Cedric Giese , Tianheng Ling , Keiichi Yasumoto , Gregor Schiele , Andreas Erbslöh

Crisis maps are regarded as crucial tools in crisis communication, as demonstrated during the COVID-19 pandemic and climate change crises. However, there is limited understanding of how public audiences engage with these maps and extract…

Human-Computer Interaction · Computer Science 2025-03-05 Laura Koesten , Antonia Saske , Sandra Starchenko , Kathleen Gregory

Knowing who is in one's vicinity is key to managing privacy in everyday environments, but is challenging for people with visual impairments. Wearable cameras and other sensors may be able to detect such information, but how should this…

Human-Computer Interaction · Computer Science 2019-04-15 Tousif Ahmed , Rakibul Hasan , Kay Connelly , David Crandall , Apu Kapadia

Due to the universal non-verbal natural communication approach that allows for effective communication between humans, gesture recognition technology has been steadily developing over the previous few decades. Many different strategies have…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Finlay McKinnon , David Ada Adama , Pedro Machado , Isibor Kennedy Ihianle

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

Human-Computer Interaction · Computer Science 2025-06-06 Chen Chen

Multimedia recommendations aim to use rich multimedia content to enhance historical user-item interaction information, which can not only indicate the content relatedness among items but also reveal finer-grained preferences of users. In…

Multimedia · Computer Science 2025-07-23 Xian Mo , Fei Liu , Rui Tang , Jintao , Gao , Hao Liu

The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Kenneth Lai , Svetlana Yanushkevich

Diffusion models have emerged as powerful generative models in the text-to-image domain. This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments. Human behaviour is…

Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Bo Wan , Desen Zhou , Yongfei Liu , Rongjie Li , Xuming He

Augmented Reality (AR) enables intuitive interaction with virtual annotations overlaid on the real world, supporting a wide range of applications such as remote assistance, education, and industrial training. However, as the number of…

Human-Computer Interaction · Computer Science 2025-09-16 Zahra Borhani , Ali Ebrahimpour-Boroojeny , Francisco R. Ortega

Recent debates over adults' theory of mind use have been fueled by surprising failures of perspective-taking in communication, suggesting that perspective-taking can be relatively effortful. How, then, should speakers and listeners allocate…

Computation and Language · Computer Science 2020-05-13 Robert D. Hawkins , Hyowon Gweon , Noah D. Goodman

Psychological studies have shown that Micro Gestures (MG) are closely linked to human emotions. MG-based emotion understanding has attracted much attention because it allows for emotion understanding through nonverbal body gestures without…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Deng Li , Bohao Xing , Xin Liu

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

Virtual collaborative environment are 3D shared spaces in which people can work together. To collaborate through these systems, users must have a shared comprehension of the environment. The objective of this experimental study was to…

Human-Computer Interaction · Computer Science 2010-04-08 Amine Chellali , Cédric Dumas , Isabelle Milleville-Pennel , Eric Nouri