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Audio generation, including speech, music and sound effects, has advanced rapidly in recent years. These tasks can be divided into two categories: time-aligned (TA) tasks, where each input unit corresponds to a specific segment of the…
Audiovisual data is everywhere in this digital age, which raises higher requirements for the deep learning models developed on them. To well handle the information of the multi-modal data is the key to a better audiovisual modal. We observe…
Large audio language models are increasingly used for complex audio understanding tasks, but they struggle with temporal tasks that require precise temporal grounding, such as word alignment and speaker diarization. The standard approach,…
Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the…
Currently, many multi-speaker speech synthesis and voice conversion systems address speaker variations with an embedding vector. Modeling it directly allows new voices outside of training data to be synthesized. GMM based approaches such as…
Most modern text-to-speech architectures use a WaveNet vocoder for synthesizing high-fidelity waveform audio, but there have been limitations, such as high inference time, in its practical application due to its ancestral sampling scheme.…
As deepfake audio becomes more realistic and diverse, developing generalizable countermeasure systems has become crucial. Existing detection methods primarily depend on XLS-R front-end features to improve generalization. Nonetheless, their…
There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…
Video Foundation Models (VFMs) exhibit remarkable visual generation performance, but struggle in compositional scenarios (e.g., motion, numeracy, and spatial relation). In this work, we introduce Test-Time Optimization and Memorization…
In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly…
High-quality speech dialogue datasets are crucial for Speech-LLM development, yet existing acquisition methods face significant limitations. Human recordings incur high costs and privacy concerns, while synthetic approaches often lack…
We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation…
Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly…
Temporal quality is a critical aspect of video generation, as it ensures consistent motion and realistic dynamics across frames. However, achieving high temporal coherence and diversity remains challenging. In this work, we explore temporal…
Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…
In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…
Methods for modeling and controlling prosody with acoustic features have been proposed for neural text-to-speech (TTS) models. Prosodic speech can be generated by conditioning acoustic features. However, synthesized speech with a large…
Although diffusion models in text-to-speech have become a popular choice due to their strong generative ability, the intrinsic complexity of sampling from diffusion models harms their efficiency. Alternatively, we propose VoiceFlow, an…
Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…
Controllable text-to-audio generation aims to synthesize audio from textual descriptions while satisfying user-specified constraints, including event types, temporal sequences, and onset and offset timestamps. This enables precise control…