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This paper explores the potential developments of self-directed learning in the metaverse in response to Education 4.0 and the Fourth Industrial Revolution. It highlights the importance of education keeping up with technological…

Computers and Society · Computer Science 2023-05-16 Yun-Cheng Tsai

The development of many highly dynamic environments, like pervasive environments, introduces the possibility to use geographically close-related services. Dynamically integrating and unintegrating these services in running applications is a…

Operating Systems · Computer Science 2008-07-25 Frédéric Le Mouël , Noha Ibrahim , Stéphane Frénot

Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…

Networking and Internet Architecture · Computer Science 2018-12-11 Felix G. Hamza-Lup , Jannick P. Rolland

Exposed Buffer Architecture addresses the problem of creating a programmable service platform for the digital continuum by reexamining the particular form of virtualization that is inherent to the Internet architecture. In the Internet…

Networking and Internet Architecture · Computer Science 2021-01-01 Micah Beck , Terry Moore

The Metaverse is a network of eXtended Reality applications (XR apps) connected to each other, over the Internet infrastructure, allowing network users, systems, and devices to access them. It is very challenging to implement solutions for…

Software Engineering · Computer Science 2022-09-23 Filipe Fernandes , Cláudia Werner

Despite the proliferation of Blockchain Metaverse projects, the inclusion of physically disabled individuals in the Metaverse remains distant, with limited standards and regulations in place. However, the article proposes a concept of the…

Computers and Society · Computer Science 2023-11-16 Petar Radanliev , David De Roure , Peter Novitzky , Ivo Sluganovic

The "Darkverse" could be the negative harmful area of the Metaverse; a new virtual immersive environment for the facilitation of illicit activity such as misinformation, fraud, harassment, and illegal marketplaces. This paper explores the…

Human-Computer Interaction · Computer Science 2024-05-10 Raymond Chan , Benjamin W. J. Kwok , Adriel Yeo , Kan Chen , Jeannie S. Lee

Many emerging Artificial Intelligence (AI) applications require on-demand provisioning of large-scale computing, which can only be enabled by leveraging distributed computing services interconnected through networking. To address such…

Networking and Internet Architecture · Computer Science 2024-07-09 Ruikun Wang , Jiawei Zhang , Qiaolun Zhang , Bojun Zhang , Zhiqun Gu , Aryanaz Attarpour , Yuefeng Ji , Massimo Tornatore

Mobile augmented reality (MAR) blends a real scenario with overlaid virtual content, which has been envisioned as one of the ubiquitous interfaces to the Metaverse. Due to the limited computing power and battery life of MAR devices, it is…

Signal Processing · Electrical Eng. & Systems 2023-06-01 Ruxiao Chen , Shuaishuai Guo

Traditionally, specialized 3D design data, such as BIM and CAD, have been accessible only to a select group of experts, creating significant barriers that prevent general users from participating in decision-making processes. This paper…

Human-Computer Interaction · Computer Science 2025-08-08 Masanori Ibara , Yuichi Hiroi , Takushi Kamegai , Takefumi Hiraki

A ubiquitous computing environment consists of many resources that need to be identified by users and applications. Users and developers require some way to identify resources by human readable names. In addition, ubiquitous computing…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Yoo Chul Chung , Dongman Lee

The development of next-generation networking systems has inherently shifted from throughput-based paradigms towards intelligent, information-aware designs that emphasize the quality, relevance, and utility of transmitted information,…

Networking and Internet Architecture · Computer Science 2025-07-29 Beining Wu , Jun Huang , Shui Yu

Due to the increase of interest in Augmented Reality (AR), the potential uses of AR are increasing also. It can benefit the user in various fields such as education, business, medicine, and other. Augmented Reality supports the real…

The confluence of 5G and AI is transforming wireless networks to deliver diverse services at the Edge, driving towards a vision of pervasive distributed intelligence. Future 6G networks will need to deliver quality of experience through…

Information Theory · Computer Science 2021-10-22 Shilpa Talwar , Nageen Himayat , Hosein Nikopour , Feng Xue , Geng Wu , Vida Ilderem

Communication networks are used today everywhere and on every scale: starting from small Internet of Things (IoT) networks at home, via campus and enterprise networks, and up to tier-one networks of Internet providers. Accordingly, network…

Networking and Internet Architecture · Computer Science 2022-02-16 Itamar Cohen

Although extended reality technologies have enjoyed an explosion in popularity in recent years, few applications are effectively used outside the entertainment or academic contexts. This work consists of a literature review regarding the…

Human-Computer Interaction · Computer Science 2023-12-04 Nuno Verdelho Trindade , Alfredo Ferreira , João Madeiras Pereira

Heterogeneous Networks is the integration of all existing networks under a single environment with an understanding between the functional operations and also includes the ability to make use of multiple broadband transport technologies and…

Networking and Internet Architecture · Computer Science 2010-04-13 Adiline Macriga. T , Dr. P. Anandha Kumar

The emergence of the metaverse - envisioned as a hyperreal virtual universe enabling boundless human interaction - has the potential to revolutionize our conception of media. This transformation could alter society as we know it. This paper…

Computers and Society · Computer Science 2025-08-26 Ljubisa Bojic , Joerg Matthes , Agariadne Dwinggo Samala , Milan Cabarkapa

The internet-of-things (IoT) refers to the growing field of interconnected pervasive computing devices and the networking that supports smart, embedded applications. The IoT has multiple human-computer interaction challenges due to its many…

Human-Computer Interaction · Computer Science 2023-05-23 Alexis Morris , Jie Guan , Nadine Lessio , Yiyi Shao

The steady rollout of Industrial IoT (IIoT) technology in the manufacturing domain embodies the potential to implement smarter and more resilient production processes. To this end, it is expected that there will be a strong reliance of…

Networking and Internet Architecture · Computer Science 2023-10-02 Armir Bujari , Alessandro Calvio , Andrea Garbugli , Paolo Bellavista